Lines Matching refs:closest
58 struct ship *closest;
93 closest = closestenemy(ms, (r ? 'r' : 'l'), 1);
94 if (closest == 0)
96 if (closest->file->struck)
98 target = range(ms, closest);
102 closest, r ? "right" : "left");
126 rakehim = gunsbear(ms, closest) && !gunsbear(closest, ms);
127 temp = portside(closest, ms, 1) - closest->file->dir + 1;
135 Msg("Raking the %s!", closest->shipname);
138 closest->shipname);
192 if (closest->file->FS)
199 table(ms, closest, shootat, load, hit, roll);
201 Msg("Damage inflicted on the %s:", closest->shipname);