Lines Matching refs:movers
85 enemies = movers = NULL;362 movers = make_object(Crusher,'<',y,x,0,1,32767L,32768L,&root);373 if (!movers)374 movers = ent;385 if (!movers)386 movers = base;410 if (!movers)411 movers = nuke;473 if (!movers)474 movers = obj;502 if (!movers)503 movers = obj;505 if (!movers)506 movers = &root;
Indexes created Wed Oct 22 13:09:56 GMT 2025