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README

      1 Copyright (c) 2020 The NetBSD Foundation, Inc.
      2 All rights reserved.
      3 
      4 This code is derived from software contributed to The NetBSD Foundation
      5 by Larry Wall.
      6 
      7 Redistribution and use in source and binary forms, with or without
      8 modification, are permitted provided that the following conditions
      9 are met:
     10 1. Redistributions of source code must retain the above copyright
     11    notice, this list of conditions and the following disclaimer.
     12 2. Redistributions in binary form must reproduce the above copyright
     13    notice, this list of conditions and the following disclaimer in the
     14    documentation and/or other materials provided with the distribution.
     15 
     16 THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
     17 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     18 TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     19 PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
     20 BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     21 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     22 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     23 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     24 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     25 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
     26 POSSIBILITY OF SUCH DAMAGE.
     27 
     28 --------------------------------------------------------------------------
     29 
     30 Warp is a real-time space war game that doesn't get boring very quickly.
     31 Read warp.doc and the manual page for more information.
     32 
     33 Warp will probably not run on V7 systems that don't have a non-blocking read,
     34 or on machines with a small address space like the PDP-11.  Caveat Emptor.
     35 
     36 Please read all the directions below before you proceed any further, and
     37 then follow them carefully.  Failure to do so may void your warranty. :-)
     38 
     39 After you have unpacked your kit, you should have all the files listed
     40 in MANIFEST.
     41 
     42 			    IMPORTANT
     43 
     44 You must choose the uid that you want warp to run under, since warp runs
     45 setuid to protect its files.  Choose a uid (not root) that is used only
     46 by trustworthy persons.  If you do your make install as root, the installed
     47 version will be chowned to this uid.  Otherwise, you should login to your
     48 selected uid before proceeding.  The Configure script will ask you which
     49 uid you want warp to run under.
     50 
     51 Installation
     52 
     53 1)  Run Configure.  This will figure out various things about your system.
     54     Some things Configure will figure out for itself, other things it will
     55     ask you about.  It will then proceed to make config.h, config.sh, and
     56     Makefile.
     57 
     58     You might possibly have to trim # comments from the front of Configure
     59     if your sh doesn't handle them, but all other # comments will be taken
     60     care of.
     61 
     62     (If you don't have sh, you'll have to copy the sample file config.H to
     63     config.h and edit the config.h to reflect your system's peculiarities.)
     64 
     65 2)  Glance through config.h to make sure system dependencies are correct.
     66     Most of them should have been taken care of by running the Configure script.
     67 
     68     If you have any additional changes to make to the C definitions, they
     69     can be done in the Makefile, or in config.h.  Bear in mind that they will
     70     get undone next time you run Configure.
     71 
     72 3)  make depend
     73 
     74     This will look for all the includes and modify Makefile accordingly.
     75     Configure will offer to do this for you.
     76 
     77 4)  make
     78 
     79     This will attempt to make warp in the current directory.
     80 
     81 5)  make install
     82 
     83     This will put warp into a public directory (normally /usr/games).
     84     It will also try to put the man pages in a reasonable place.  It will not
     85     nroff the man page, however.  You may need to be root to do this.  If
     86     you are not root, you must own the directories in question and you should
     87     ignore any messages about chown not working.
     88 
     89 6)  Read the manual entry before running warp.
     90 
     91 7)  Feel free to edit warp.news.
     92 
     93 8)  IMPORTANT!  Help save the world!  Communicate any problems and
     94     suggested patches to me, lwall (a] sdcrdcf.UUCP (Larry Wall), so we can
     95     keep the world in sync.  If you have a problem, there's someone else
     96     out there who either has had or will have the same problem.
     97 
     98     If possible, send in patches such that the patch program will apply them.
     99     Context diffs are the best, then normal diffs.  Don't send ed scripts--
    100     I've probably changed my copy since the version you have.
    101 
    102     Watch for warp patches in comp.sources.bugs.  Patches will generally be
    103     in a form usable by the patch program.  If you are just now bringing up
    104     warp and aren't sure how many patches there are, write to me and I'll
    105     send any you don't have.  Your current patch level is shown in patchlevel.h.
    106 
    107 
    108 NEW FEATURES IN THIS RELEASE
    109 
    110 Uses a Configure script for greater portability.
    111 Space Amoebas!!!
    112 Pirates
    113 Friendly Freighters
    114 Harry Mudd
    115 Damage
    116 Keyboard mapping
    117