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Lines Matching refs:vely

43 	to = occupant[(from->posy+from->vely+ydir+YSIZE00)%YSIZE]
45 if (from->type != Enemy || !to || to->vely || to->velx) {
48 to->vely += ydir;
54 from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
61 from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
69 from->vely+ydir,from->velx+xdir, 100L, 1L,&root);
85 from->vely+ydir,from->velx+xdir, 0L, 1L,&root);
149 if (-dy + attackee->vely == obj->vely
152 -dy + attackee->vely,
156 -dy + attackee->vely - obj->vely,
166 obj->vely = -dy * newspeed;
170 obj->vely += attackee->vely;
190 obj->velx = obj->vely = 0;
217 obj->vely = attackee->vely;
233 if (-dy + attackee->vely == obj->vely
236 -dy + attackee->vely,
240 -dy + attackee->vely - obj->vely,
287 (obj->posy + obj->vely + YSIZE00)%YSIZE
329 obj->vely = -dy + attackee->vely;
356 blast[y=(obj->posy+obj->vely+YSIZE00)%YSIZE]
384 else if (obj->vely || obj->velx) {
386 obj->vely = obj->velx = 0;
574 y = (occupant[oldy][oldx]->posy + occupant[oldy][oldx]->vely +
653 tractee->vely -= dy * to_or_fro;