Lines Matching refs:noiseImmunityLevel
237 if (level > aniState->noiseImmunityLevel)
239 else if (level < aniState->noiseImmunityLevel)
241 aniState->noiseImmunityLevel = level;
389 if (aniState->noiseImmunityLevel+1 < params->maxNoiseImmunityLevel) {
391 aniState->noiseImmunityLevel + 1);
475 if (aniState->noiseImmunityLevel+1 < params->maxNoiseImmunityLevel) {
477 aniState->noiseImmunityLevel + 1);
582 aniState->noiseImmunityLevel);
738 if (aniState->noiseImmunityLevel > 0) {
740 aniState->noiseImmunityLevel - 1);