Lines Matching defs:att
227 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
228 if (att->Renderbuffer) {
229 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
231 if (att->Texture) {
232 _mesa_reference_texobj(&att->Texture, NULL);
234 assert(!att->Renderbuffer);
235 assert(!att->Texture);
236 att->Type = GL_NONE;
300 struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
301 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) {
302 struct gl_renderbuffer *rb = att->Renderbuffer;
691 const struct gl_renderbuffer_attachment *att = fb->Attachment;
747 if (att[BUFFER_DEPTH].Type == GL_NONE) {
753 if (att[BUFFER_STENCIL].Type == GL_NONE) {
758 if (att[BUFFER_DEPTH].Type == GL_NONE ||
759 att[BUFFER_STENCIL].Type == GL_NONE) {
966 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i];
967 if (att->Type == GL_TEXTURE) {
968 const struct gl_texture_image *texImage = att->Renderbuffer->TexImage;
971 i, att->Texture->Name, att->TextureLevel, att->CubeMapFace,
972 att->Zoffset, att->Complete);
977 else if (att->Type == GL_RENDERBUFFER) {
979 i, att->Renderbuffer->Name, att->Complete);
981 att->Renderbuffer->Width, att->Renderbuffer->Height,
982 _mesa_get_format_name(att->Renderbuffer->Format));