Lines Matching refs:rowAr0
518 const GLint rowAr0 = rowA[j] & 0x1f;
530 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
543 const GLint rowAr0 = rowA[j] & 0xf;
559 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
573 const GLint rowAr0 = rowA[j] & 0x1f;
589 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
603 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f;
619 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
634 const GLint rowAr0 = rowA[j] & 0x3;
646 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
660 const GLint rowAr0 = rowA[j] & 0xf;
668 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
681 const GLint rowAr0 = rowA[j] & 0x3ff;
697 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
1069 const GLint rowAr0 = rowA[j] & 0x1f;
1093 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1107 const GLint rowAr0 = rowA[j] & 0xf;
1139 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1156 const GLint rowAr0 = rowA[j] & 0x1f;
1188 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1205 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f;
1237 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1254 const GLint rowAr0 = rowA[j] & 0x3;
1278 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1292 const GLint rowAr0 = rowA[j] & 0xf;
1308 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1320 const GLint rowAr0 = rowA[j] & 0x3ff;
1352 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,