Lines Matching refs:rowAr1
519 const GLint rowAr1 = rowA[k] & 0x1f;
530 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
544 const GLint rowAr1 = rowA[k] & 0xf;
559 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
574 const GLint rowAr1 = rowA[k] & 0x1f;
589 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
604 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
619 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
635 const GLint rowAr1 = rowA[k] & 0x3;
646 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
661 const GLint rowAr1 = rowA[k] & 0xf;
668 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
682 const GLint rowAr1 = rowA[k] & 0x3ff;
697 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
1070 const GLint rowAr1 = rowA[k] & 0x1f;
1093 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1108 const GLint rowAr1 = rowA[k] & 0xf;
1139 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1157 const GLint rowAr1 = rowA[k] & 0x1f;
1188 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1206 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
1237 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1255 const GLint rowAr1 = rowA[k] & 0x3;
1278 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1293 const GLint rowAr1 = rowA[k] & 0xf;
1308 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
1321 const GLint rowAr1 = rowA[k] & 0x3ff;
1352 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,