Lines Matching defs:apply
135 * If @apply is false, updating dst->changed can be omitted.
143 const boolean apply,
148 DBG("apply:%d changed.group: %x\n", (int)apply, (int)mask->changed.group );
153 * Uncomment these only if we want to apply a stateblock onto a stateblock.
155 * if (apply)
175 * Note: Currently when we apply stateblocks, it's always on the device state.
226 /* if (apply)
244 /* if (apply)
262 /* if (apply)
270 apply,
281 apply,
293 * if (apply) {
304 NineStateBlock9_BindTexture(device, apply, &dst->texture[s], src->texture[s]);
322 * if (apply) {
383 /* if (apply)
394 const boolean apply,
400 /* if (apply)
436 /* if (apply)
442 /* if (apply)
447 /* if (apply)
453 apply,
461 apply,
470 /* if (apply) {
479 NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]);
491 /* if (apply) TODO: memset
526 * if (apply)