Lines Matching defs:vObj
281 * \param vObj object-space vertex coordinate
288 compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye[4],
311 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]);
334 texcoord[1] = DOT4(vObj, texUnit->ObjectPlane[GEN_T]);
357 texcoord[2] = DOT4(vObj, texUnit->ObjectPlane[GEN_R]);
377 texcoord[3] = DOT4(vObj, texUnit->ObjectPlane[GEN_Q]);
393 * \param vObj vertex position in object space
396 _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4])
412 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj );
492 shade_rastpos( ctx, vObj, norm,
511 compute_texgen(ctx, vObj, eye, norm, u, tc);