Lines Matching refs:Real

58   void insert(Real u, Real v);
59 void insert(Real v[2]);
61 void processNewVertex(Real v[2], primStream* pStream);
62 void outputFan(Real v[2], primStream* pStream);
64 void processNewVertex(Real v[2], Backend* backend);
65 void outputFan(Real v[2], Backend* backend);
78 Real** array;
83 vertexArray(Real vertices[][2], Int nVertices);
85 void appendVertex(Real* ptr); /*the content (pointed by ptr is NOT copied*/
86 Real* getVertex(Int i) {return array[i];}
87 Real** getArray() {return array;}
89 Int findIndexAbove(Real v);
90 Int findIndexAboveGen(Real v, Int startIndex, Int EndIndex);
91 Int findIndexBelowGen(Real v, Int startIndex, Int EndIndex);
92 Int findIndexStrictBelowGen(Real v, Int startIndex, Int EndIndex);
93 Int findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex);
94 Int skipEqualityFromStart(Real v, Int start, Int end);
102 void monoTriangulationRec(Real* topVertex, Real* botVertex,
119 void monoTriangulation2(Real* topVertex, Real* botVertex,
124 void monoTriangulationRecGen(Real* topVertex, Real* botVertex,
129 void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex,
134 void triangulateXYMonoTB(Int n_left, Real** leftVerts,
135 Int n_right, Real** rightVerts,
138 void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex,
143 void monoTriangulationRecOpt(Real* topVertex, Real* botVertex,
148 void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex,
151 Int (*compFun)(Real*, Real*),
154 void monoTriangulationRecFun(Real* topVertex, Real* botVertex,
157 Int (*compFun)(Real*, Real*),
160 Int (*compFun)(Real*, Real*), primStream* pStream);
165 void monoTriangulationRec(Real* topVertex, Real* botVertex,
170 void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend);
172 void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex,
175 Int (*compFun)(Real*, Real*),