Lines Matching defs:r0
118 GLfloat r0, r1, r2;
122 r0 = inner_radius;
136 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
139 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
168 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
172 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
234 glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
235 glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);