Lines Matching refs:u1
44 GLfloat u1, u2, *points;
49 u1 = *(GLfloat *) (pc + 4);
54 glMap1f(target, u1, u2, k, order, points);
61 GLfloat u1, u2, v1, v2, *points;
67 u1 = *(GLfloat *) (pc + 4);
77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
89 GLdouble u1, u2, *points;
104 __GLX_GET_DOUBLE(u1, pc);
123 glMap1d(target, u1, u2, k, order, points);
129 GLdouble u1, u2, v1, v2, *points;
151 __GLX_GET_DOUBLE(u1, pc);
175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);