/src/games/hack/ |
def.eshk.h | 79 coord shk; /* usual position shopkeeper */ 80 coord shd; /* position shop door */
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hack.track.c | 74 static coord utrack[UTSZ]; 97 coord * 101 coord tc;
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def.mkroom.h | 75 extern coord doors[DOORMAX];
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hack.Decl.c | 81 coord doors[DOORMAX]; 108 coord bhitpos;
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hack.mkmaze.c | 85 coord mm; 210 coord 213 coord mm;
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def.monst.h | 73 coord mtrack[MTSZ]; /* monster track */
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extern.h | 95 coord getpos(int, const char *); 216 coord enexto(xchar, xchar); 232 coord mazexy(void); 254 int mfndpos(struct monst *, coord[9 ], int[9 ], int); 432 coord *gettrack(int, int);
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hack.h | 78 } coord; typedef in typeref:struct:__anon781a7e7c0108 80 #include "def.monst.h" /* uses coord */ 210 extern coord bhitpos; /* place where thrown weapon falls to the ground */
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hack.do_name.c | 78 coord 82 coord cc; 121 coord cc;
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hack.makemon.c | 171 coord mm; 183 coord 187 coord foo[15], *tfoo;
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hack.mklev.c | 104 static coord finddpos(int, int, int, int); 378 static coord 381 coord ff; 571 coord cc, tt; 729 coord dd; 819 coord mm; 841 coord mm;
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hack.dog.c | 202 coord poss[9]; 351 coord *cp;
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hack.mon.c | 327 coord poss[9]; 413 coord *cp; 576 mfndpos(struct monst *mon, coord poss[9], int info[9], int flag) 986 coord mm;
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hack.trap.c | 367 coord cc;
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hack.apply.c | 328 static coord dig_pos;
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hack.pri.c | 195 static coord tc[COLNO]; /* but watch reflecting beams! */
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hack.shk.c | 948 coord poss[9];
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/src/lib/libc/time/ |
tzselect.ksh | 50 coord= 54 usage="Usage: tzselect [--version] [--help] [-c COORD] [-n LIMIT] 59 -c COORD 62 are closest to the location with geographical coordinates COORD. 63 COORD should use ISO 6709 notation, for example, '-c +4852+00220' 142 coord=$OPTARG;; 258 coord = substr(ARGV[1], 2) 280 function convert_coord(coord, deg, minute, ilen, sign, sec) { 281 if (coord ~ /^[-+]?[0-9]?[0-9][0-9][0-9][0-9][0-9][0-9]([^0-9]|$)/) { 282 degminsec = coord [all...] |
/src/tests/modules/x86_pte_tester/ |
x86_pte_tester.c | 57 } coord; member in struct:__anon91e1af1f0108 96 tester_ctx.coord.l1 = i; 117 tester_ctx.coord.l2 = i; 144 tester_ctx.coord.l3 = i; 171 tester_ctx.coord.l4 = i;
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