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/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/glcpp/tests/
063-comments.c
18
are
not treated like comments.
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/glcpp/tests/
063-comments.c
18
are
not treated like comments.
/xsrc/external/mit/pixman/dist/
arm-simd-test.S
7
#error EABI is required (to be sure that calling conventions
are
compatible)
neon-test.S
9
#error EABI is required (to be sure that calling conventions
are
compatible)
/xsrc/external/mit/libX11/dist/src/xcms/
Xcms.txt
32
There
are
no claims that these color specifications
are
or should be bound
/xsrc/external/mit/MesaLib/dist/src/etnaviv/drm-shim/
README.md
12
The following GPU models
are
available:
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
MESA_shader_debug.spec
44
during execution, issue diagnostic function calls that
are
logged
152
Debug functions
are
available to both fragment and vertex shaders.
153
They
are
used to track the execution of a shader by logging
160
There
are
different debug log types
164
The following printMESA prototypes
are
available.
195
The following assertMESA prototypes
are
available.
209
<line>
are
not present, they
are
meant as if they were of values
MESA_texture_array.spec
43
There
are
a number of circumstances where an application may wish to
50
per-fragment basis, the application selects which exposures
are
182
"Textures with a base internal format of DEPTH_COMPONENT
are
supported
238
TexImage2D, except that the image data
are
taken from the framebuffer
282
and d_t
are
as defined by equations 3.15, 3.16, and 3.17 with
302
"For one-dimensional array textures, h_b and d_b
are
treated as 1,
312
"The contents of the derived arrays
are
computed by repeated, filtered
346
are
maintained for one-, two-, and three-dimensional textures and one-
355
are
recomputed and updated. If the image array would not be supported
358
component resolutions
are
set to zero. If the image array would b
[
all
...]
MESA_pack_invert.spec
34
images
are
to be packed in top-to-bottom order instead of OpenGL's
53
Resolved: No, we're only concerned with pixel packing. There
are
other
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_sprite_point.spec
31
This extension modifies the way in which points
are
rendered,
44
1. How
are
the texture coordinates computed?
72
There is none. Sprite points
are
always rendered as window-aligned
88
quadrilaterals
are
always defined in counter-clockwise order in
121
When SPRITE_POINT_MESA is enabled points
are
rasterized as screen-
123
are
labeled A, B, C, and D, starting at the lower-left corner and moving
125
texture coordinates
are
computed as follows:
133
where x, y, z, w
are
the point's window coordinates, r and q
are
the
136
are
simply duplicated from the original point vertex
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/docs/specs/
MESA_shader_debug.spec
44
during execution, issue diagnostic function calls that
are
logged
152
Debug functions
are
available to both fragment and vertex shaders.
153
They
are
used to track the execution of a shader by logging
160
There
are
different debug log types
164
The following printMESA prototypes
are
available.
195
The following assertMESA prototypes
are
available.
209
<line>
are
not present, they
are
meant as if they were of values
MESA_texture_array.spec
43
There
are
a number of circumstances where an application may wish to
50
per-fragment basis, the application selects which exposures
are
182
"Textures with a base internal format of DEPTH_COMPONENT
are
supported
238
TexImage2D, except that the image data
are
taken from the framebuffer
282
and d_t
are
as defined by equations 3.15, 3.16, and 3.17 with
302
"For one-dimensional array textures, h_b and d_b
are
treated as 1,
312
"The contents of the derived arrays
are
computed by repeated, filtered
346
are
maintained for one-, two-, and three-dimensional textures and one-
355
are
recomputed and updated. If the image array would not be supported
358
component resolutions
are
set to zero. If the image array would b
[
all
...]
MESA_pack_invert.spec
34
images
are
to be packed in top-to-bottom order instead of OpenGL's
53
Resolved: No, we're only concerned with pixel packing. There
are
other
/xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_sprite_point.spec
31
This extension modifies the way in which points
are
rendered,
44
1. How
are
the texture coordinates computed?
72
There is none. Sprite points
are
always rendered as window-aligned
88
quadrilaterals
are
always defined in counter-clockwise order in
121
When SPRITE_POINT_MESA is enabled points
are
rasterized as screen-
123
are
labeled A, B, C, and D, starting at the lower-left corner and moving
125
texture coordinates
are
computed as follows:
133
where x, y, z, w
are
the point's window coordinates, r and q
are
the
136
are
simply duplicated from the original point vertex
[
all
...]
/xsrc/external/mit/fontconfig/dist/doc/
fcmatrix.fncs
52
and <parameter>matrix2</parameter> returning FcTrue when they
are
equal and
53
FcFalse when they
are
not.
fcvalue.fncs
58
Compares two values. Integers and Doubles
are
compared as numbers; otherwise
59
the two values have to be the same type to be considered equal. Strings
are
fcfile.fncs
39
<parameter>dirs</parameter>. Whether fonts
are
found depends on fontconfig
41
ignore BDF and PCF fonts which
are
not in Unicode (or the effectively
42
equivalent ISO Latin-1) encoding as those
are
not usable by Unicode-based
70
Any subdirectories found
are
added to <parameter>dirs</parameter>. Calling
fcpattern.fncs
47
Add another reference to <parameter>p</parameter>. Patterns
are
freed only
56
Decrement the pattern reference count. If all references
are
gone, destroys
75
Returns whether <parameter>pa</parameter> and <parameter>pb</parameter>
are
exactly alike.
96
<parameter>p</parameter> that
are
in <parameter>os</parameter>.
106
Returns a 32-bit number which is the same for any two patterns which
are
202
These
are
all convenience functions that insert objects of the specified
207
<function>FcPatternAddRange</function>
are
available since 2.11.91.
316
These
are
convenience functions that call FcPatternGet and verify that the
322
<function>FcPatternGetRange</function>
are
available since 2.11.91.
361
value need be passed for this. The values
are
added to `pattern', i
[
all
...]
/xsrc/external/mit/glw/dist/
compile
45
If you
are
trying to build a whole package this is not the
100
# `.c' file was seen then we
are
probably linking. That is also
110
# that we
are
using for the .o file. Also, base the name on the expected
/xsrc/external/mit/xf86-video-ati/dist/
compile
45
If you
are
trying to build a whole package this is not the
100
# `.c' file was seen then we
are
probably linking. That is also
110
# that we
are
using for the .o file. Also, base the name on the expected
/xsrc/external/mit/xf86-video-intel-old/dist/
compile
45
If you
are
trying to build a whole package this is not the
100
# `.c' file was seen then we
are
probably linking. That is also
110
# that we
are
using for the .o file. Also, base the name on the expected
/xsrc/external/mit/xsetpointer/dist/
compile
45
If you
are
trying to build a whole package this is not the
100
# `.c' file was seen then we
are
probably linking. That is also
110
# that we
are
using for the .o file. Also, base the name on the expected
/xsrc/external/mit/MesaLib/dist/src/glx/tests/
fake_glx_screen.cpp
77
#warning Indirect GLX tests
are
not built
/xsrc/external/mit/MesaLib.old/dist/src/glx/tests/
fake_glx_screen.cpp
79
#warning Indirect GLX tests
are
not built
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
format_pack.py
37
* There
are
both per-pixel and per-row packing functions:
191
assert(!"Invalid type: only integer types
are
allowed");
761
* The incoming Z values
are
always in the range [0, 0xffffffff].
884
* Incoming Z/stencil values
are
always in uint_24_8 format.
947
/* These formats
are
harder because it's hard to know the floating
Completed in 23 milliseconds
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Indexes created Sun Jun 14 00:25:39 UTC 2026