HomeSort by: relevance | last modified time | path
    Searched refs:are (Results 1 - 25 of 995) sorted by relevancy

1 2 3 4 5 6 7 8 91011>>

  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/glcpp/tests/
063-comments.c 18 are not treated like comments.
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/glcpp/tests/
063-comments.c 18 are not treated like comments.
  /xsrc/external/mit/pixman/dist/
arm-simd-test.S 7 #error EABI is required (to be sure that calling conventions are compatible)
neon-test.S 9 #error EABI is required (to be sure that calling conventions are compatible)
  /xsrc/external/mit/libX11/dist/src/xcms/
Xcms.txt 32 There are no claims that these color specifications are or should be bound
  /xsrc/external/mit/MesaLib/dist/src/etnaviv/drm-shim/
README.md 12 The following GPU models are available:
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
MESA_shader_debug.spec 44 during execution, issue diagnostic function calls that are logged
152 Debug functions are available to both fragment and vertex shaders.
153 They are used to track the execution of a shader by logging
160 There are different debug log types
164 The following printMESA prototypes are available.
195 The following assertMESA prototypes are available.
209 <line> are not present, they are meant as if they were of values
MESA_texture_array.spec 43 There are a number of circumstances where an application may wish to
50 per-fragment basis, the application selects which exposures are
182 "Textures with a base internal format of DEPTH_COMPONENT are supported
238 TexImage2D, except that the image data are taken from the framebuffer
282 and d_t are as defined by equations 3.15, 3.16, and 3.17 with
302 "For one-dimensional array textures, h_b and d_b are treated as 1,
312 "The contents of the derived arrays are computed by repeated, filtered
346 are maintained for one-, two-, and three-dimensional textures and one-
355 are recomputed and updated. If the image array would not be supported
358 component resolutions are set to zero. If the image array would b
    [all...]
MESA_pack_invert.spec 34 images are to be packed in top-to-bottom order instead of OpenGL's
53 Resolved: No, we're only concerned with pixel packing. There are other
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_sprite_point.spec 31 This extension modifies the way in which points are rendered,
44 1. How are the texture coordinates computed?
72 There is none. Sprite points are always rendered as window-aligned
88 quadrilaterals are always defined in counter-clockwise order in
121 When SPRITE_POINT_MESA is enabled points are rasterized as screen-
123 are labeled A, B, C, and D, starting at the lower-left corner and moving
125 texture coordinates are computed as follows:
133 where x, y, z, w are the point's window coordinates, r and q are the
136 are simply duplicated from the original point vertex
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/
MESA_shader_debug.spec 44 during execution, issue diagnostic function calls that are logged
152 Debug functions are available to both fragment and vertex shaders.
153 They are used to track the execution of a shader by logging
160 There are different debug log types
164 The following printMESA prototypes are available.
195 The following assertMESA prototypes are available.
209 <line> are not present, they are meant as if they were of values
MESA_texture_array.spec 43 There are a number of circumstances where an application may wish to
50 per-fragment basis, the application selects which exposures are
182 "Textures with a base internal format of DEPTH_COMPONENT are supported
238 TexImage2D, except that the image data are taken from the framebuffer
282 and d_t are as defined by equations 3.15, 3.16, and 3.17 with
302 "For one-dimensional array textures, h_b and d_b are treated as 1,
312 "The contents of the derived arrays are computed by repeated, filtered
346 are maintained for one-, two-, and three-dimensional textures and one-
355 are recomputed and updated. If the image array would not be supported
358 component resolutions are set to zero. If the image array would b
    [all...]
MESA_pack_invert.spec 34 images are to be packed in top-to-bottom order instead of OpenGL's
53 Resolved: No, we're only concerned with pixel packing. There are other
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_sprite_point.spec 31 This extension modifies the way in which points are rendered,
44 1. How are the texture coordinates computed?
72 There is none. Sprite points are always rendered as window-aligned
88 quadrilaterals are always defined in counter-clockwise order in
121 When SPRITE_POINT_MESA is enabled points are rasterized as screen-
123 are labeled A, B, C, and D, starting at the lower-left corner and moving
125 texture coordinates are computed as follows:
133 where x, y, z, w are the point's window coordinates, r and q are the
136 are simply duplicated from the original point vertex
    [all...]
  /xsrc/external/mit/fontconfig/dist/doc/
fcmatrix.fncs 52 and <parameter>matrix2</parameter> returning FcTrue when they are equal and
53 FcFalse when they are not.
fcvalue.fncs 58 Compares two values. Integers and Doubles are compared as numbers; otherwise
59 the two values have to be the same type to be considered equal. Strings are
fcfile.fncs 39 <parameter>dirs</parameter>. Whether fonts are found depends on fontconfig
41 ignore BDF and PCF fonts which are not in Unicode (or the effectively
42 equivalent ISO Latin-1) encoding as those are not usable by Unicode-based
70 Any subdirectories found are added to <parameter>dirs</parameter>. Calling
fcpattern.fncs 47 Add another reference to <parameter>p</parameter>. Patterns are freed only
56 Decrement the pattern reference count. If all references are gone, destroys
75 Returns whether <parameter>pa</parameter> and <parameter>pb</parameter> are exactly alike.
96 <parameter>p</parameter> that are in <parameter>os</parameter>.
106 Returns a 32-bit number which is the same for any two patterns which are
202 These are all convenience functions that insert objects of the specified
207 <function>FcPatternAddRange</function> are available since 2.11.91.
316 These are convenience functions that call FcPatternGet and verify that the
322 <function>FcPatternGetRange</function> are available since 2.11.91.
361 value need be passed for this. The values are added to `pattern', i
    [all...]
  /xsrc/external/mit/glw/dist/
compile 45 If you are trying to build a whole package this is not the
100 # `.c' file was seen then we are probably linking. That is also
110 # that we are using for the .o file. Also, base the name on the expected
  /xsrc/external/mit/xf86-video-ati/dist/
compile 45 If you are trying to build a whole package this is not the
100 # `.c' file was seen then we are probably linking. That is also
110 # that we are using for the .o file. Also, base the name on the expected
  /xsrc/external/mit/xf86-video-intel-old/dist/
compile 45 If you are trying to build a whole package this is not the
100 # `.c' file was seen then we are probably linking. That is also
110 # that we are using for the .o file. Also, base the name on the expected
  /xsrc/external/mit/xsetpointer/dist/
compile 45 If you are trying to build a whole package this is not the
100 # `.c' file was seen then we are probably linking. That is also
110 # that we are using for the .o file. Also, base the name on the expected
  /xsrc/external/mit/MesaLib/dist/src/glx/tests/
fake_glx_screen.cpp 77 #warning Indirect GLX tests are not built
  /xsrc/external/mit/MesaLib.old/dist/src/glx/tests/
fake_glx_screen.cpp 79 #warning Indirect GLX tests are not built
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
format_pack.py 37 * There are both per-pixel and per-row packing functions:
191 assert(!"Invalid type: only integer types are allowed");
761 * The incoming Z values are always in the range [0, 0xffffffff].
884 * Incoming Z/stencil values are always in uint_24_8 format.
947 /* These formats are harder because it's hard to know the floating

Completed in 23 milliseconds

1 2 3 4 5 6 7 8 91011>>