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  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
link_functions.cpp 41 call_link_visitor(gl_shader_program *prog, gl_linked_shader *linked,
48 this->linked = linked;
81 * final linked shader. If it does, use it as the target of the call.
84 find_matching_signature(name, &callee->parameters, linked->symbols);
91 * linked. If it's not found there, return an error.
109 /* Find the prototype information in the linked shader. Generate any
112 ir_function *f = linked->symbols->get_function(name);
114 f = new(linked) ir_function(name);
116 /* Add the new function to the linked IR. Put it at the en
300 gl_linked_shader *linked; member in class:__anon691::call_link_visitor
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gl_nir_link_uniform_blocks.c 182 /* We first check if new_block was already linked */
592 struct gl_linked_shader *const linked = prog->_LinkedShaders[stage]; local
598 if (!linked)
601 link_linked_shader_uniform_blocks(mem_ctx, ctx, prog, linked,
605 link_linked_shader_uniform_blocks(mem_ctx, ctx, prog, linked,
615 /* Copy ubo blocks to linked shader list */
616 linked->Program->sh.UniformBlocks =
617 ralloc_array(linked, struct gl_uniform_block *, num_ubo_blocks);
618 ralloc_steal(linked, ubo_blocks);
619 linked->Program->sh.NumUniformBlocks = num_ubo_blocks
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opt_array_splitting.cpp 104 bool get_split_list(exec_list *instructions, bool linked);
272 bool linked)
276 /* If the shaders aren't linked yet, we can't mess with global
279 if (!linked) {
448 optimize_split_arrays(exec_list *instructions, bool linked)
451 if (!refs.get_split_list(instructions, linked))
linker.cpp 28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
888 * In addition, set the type of the linked variable to the
1419 * linked shader.
1858 * the value for the linked shader.
1893 * and propagates them to the linked TCS and linked shader program.
1950 * to the linked TES and linked shader program
2502 gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
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ir_optimization.h 93 bool do_common_optimization(exec_list *ir, bool linked,
167 bool optimize_split_arrays(exec_list *instructions, bool linked);
glsl_parser_extras.cpp 2091 * and reduce later work if the same shader is linked multiple times
2307 * \param linked Is the shader linked? This enables
2315 * \c linked is \c true.
2323 do_common_optimization(exec_list *ir, bool linked,
2347 if (linked) {
2358 if (options->OptimizeForAOS && !linked)
2361 if (linked && options->OptimizeForAOS) {
2365 if (linked)
2372 if (linked)
    [all...]
serialize.cpp 1144 gl_linked_shader *linked)
1222 struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
1223 linked->Stage = stage;
1227 linked->Program = glprog;
1229 read_shader_metadata(metadata, glprog, linked);
1243 _mesa_reference_program(ctx, &linked->Program, glprog);
1244 prog->_LinkedShaders[stage] = linked;
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
link_functions.cpp 41 call_link_visitor(gl_shader_program *prog, gl_linked_shader *linked,
48 this->linked = linked;
81 * final linked shader. If it does, use it as the target of the call.
84 find_matching_signature(name, &callee->parameters, linked->symbols);
91 * linked. If it's not found there, return an error.
109 /* Find the prototype information in the linked shader. Generate any
112 ir_function *f = linked->symbols->get_function(name);
114 f = new(linked) ir_function(name);
116 /* Add the new function to the linked IR. Put it at the en
300 gl_linked_shader *linked; member in class:__anon3327::call_link_visitor
    [all...]
opt_array_splitting.cpp 104 bool get_split_list(exec_list *instructions, bool linked);
272 bool linked)
276 /* If the shaders aren't linked yet, we can't mess with global
279 if (!linked) {
448 optimize_split_arrays(exec_list *instructions, bool linked)
451 if (!refs.get_split_list(instructions, linked))
linker.cpp 28 * Given a set of shaders that are to be linked to generate a final program,
32 * type. All shaders of a particular type (e.g., vertex shaders) are linked
53 * In the final stage individual shader executables are linked to create a
861 * In addition, set the type of the linked variable to the
1378 * linked shader.
1816 * and propagates them to the linked TCS and linked shader program.
1873 * to the linked TES and linked shader program.
1981 * and propagates them to the linked FS and linked shader program
2425 gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
    [all...]
ir_optimization.h 93 bool do_common_optimization(exec_list *ir, bool linked,
164 bool optimize_split_arrays(exec_list *instructions, bool linked);
glsl_parser_extras.cpp 2042 * and reduce later work if the same shader is linked multiple times
2207 * \param linked Is the shader linked? This enables
2215 * \c linked is \c true.
2223 do_common_optimization(exec_list *ir, bool linked,
2247 if (linked) {
2258 if (options->OptimizeForAOS && !linked)
2261 if (linked && options->OptimizeForAOS) {
2265 if (linked)
2272 if (linked)
    [all...]
serialize.cpp 1108 gl_linked_shader *linked)
1189 struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
1190 linked->Stage = stage;
1195 linked->Program = glprog;
1197 read_shader_metadata(metadata, glprog, linked);
1211 _mesa_reference_program(ctx, &linked->Program, glprog);
1212 prog->_LinkedShaders[stage] = linked;
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_cb_program.c 169 struct gl_linked_shader *linked = shprog->_LinkedShaders[i]; local
172 if (!linked || !linked->Program)
175 if (st_program(linked->Program)->variants)
176 sh = st_program(linked->Program)->variants->driver_shader;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_cb_program.c 289 struct gl_linked_shader *linked = shprog->_LinkedShaders[i]; local
292 if (!linked || !linked->Program)
297 if (st_vertex_program(linked->Program)->variants)
298 sh = st_vertex_program(linked->Program)->variants->driver_shader;
301 if (st_fragment_program(linked->Program)->variants)
302 sh = st_fragment_program(linked->Program)->variants->driver_shader;
307 if (st_common_program(linked->Program)->variants)
308 sh = st_common_program(linked->Program)->variants->driver_shader;
311 if (st_compute_program(linked->Program)->variants
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  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
glspirv.c 146 struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
147 linked->Stage = shader_type;
149 /* Create program and attach it to the linked shader */
154 _mesa_delete_linked_shader(ctx, linked);
163 linked->Program = gl_prog;
165 /* Reference the SPIR-V data from shader to the linked shader */
166 _mesa_shader_spirv_data_reference(&linked->spirv_data,
169 prog->_LinkedShaders[shader_type] = linked;
180 /* Some shaders have to be linked with some other shaders present. */
196 "%s shader must be linked with %s shader\n"
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  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
glspirv.c 146 struct gl_linked_shader *linked = rzalloc(NULL, struct gl_linked_shader); local
147 linked->Stage = shader_type;
149 /* Create program and attach it to the linked shader */
156 _mesa_delete_linked_shader(ctx, linked);
165 linked->Program = gl_prog;
167 /* Reference the SPIR-V data from shader to the linked shader */
168 _mesa_shader_spirv_data_reference(&linked->spirv_data,
171 prog->_LinkedShaders[shader_type] = linked;
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/glsl_tests/
amdgcn_glslc.c 277 GLint linked; local
278 glGetProgramiv(prog, GL_LINK_STATUS, &linked);
280 if (!linked) {
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/glsl_tests/
amdgcn_glslc.c 277 GLint linked; local
278 glGetProgramiv(prog, GL_LINK_STATUS, &linked);
280 if (!linked) {
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_trace.spec 36 linked for standalone test programs. The set of calls and the
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_trace.spec 36 linked for standalone test programs. The set of calls and the
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/
si_state_shaders.c 1441 uint64_t linked = outputs_written & inputs_read; local
1443 key->opt.kill_outputs = ~linked & outputs_written;
  /xsrc/external/mit/libXfontcache/dist/
ltmain.sh 2071 # that are linked more than once (e.g. -la -lb -la)
2596 link_static=no # Whether the deplib will be linked statically
2863 # that the program can be linked against the static library.
2872 $echo "*** is linked with the -dlopen flag to resolve symbols at runtime."
3064 # is implicitly linked in more than once by the
3557 # Transform deplibs into only deplibs that can be linked in shared.
3584 # whether they linked in statically or dynamically with ldd.
3839 $echo "*** application is linked with the -dlopen flag."
3856 $echo "*** automatically added whenever a program is linked with this library"
4109 # convenience libraries get linked in and end up exceedin
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  /xsrc/external/mit/libxkbui/dist/
ltmain.sh 2018 # that are linked more than once (e.g. -la -lb -la)
2536 link_static=no # Whether the deplib will be linked statically
2803 # that the program can be linked against the static library.
2812 $echo "*** is linked with the -dlopen flag to resolve symbols at runtime."
2998 # is implicitly linked in more than once by the
3485 # Transform deplibs into only deplibs that can be linked in shared.
3512 # whether they linked in statically or dynamically with ldd.
3770 $echo "*** application is linked with the -dlopen flag."
3787 $echo "*** automatically added whenever a program is linked with this library"
4037 # convenience libraries get linked in and end up exceedin
    [all...]
  /xsrc/external/mit/xf86-input-ws/dist/
ltmain.sh 2072 # that are linked more than once (e.g. -la -lb -la)
2598 link_static=no # Whether the deplib will be linked statically
2865 # that the program can be linked against the static library.
2874 $echo "*** is linked with the -dlopen flag to resolve symbols at runtime."
3066 # is implicitly linked in more than once by the
3573 # Transform deplibs into only deplibs that can be linked in shared.
3600 # whether they linked in statically or dynamically with ldd.
3855 $echo "*** application is linked with the -dlopen flag."
3872 $echo "*** automatically added whenever a program is linked with this library"
4125 # convenience libraries get linked in and end up exceedin
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