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    Searched refs:clean_up (Results 1 - 10 of 10) sorted by relevancy

  /src/games/rogue/
init.c 102 clean_up("Hey! Who are you?");
121 clean_up("must be played on at least 80 x 24 screen");
198 clean_up(const char *estr) function in typeref:typename:void
234 clean_up(byebye_string);
257 clean_up("");
348 clean_up("out of memory");
363 clean_up("out of memory");
save.c 169 clean_up("");
185 clean_up("cannot open file");
188 clean_up("file has link");
199 clean_up("you're not the original player");
210 clean_up("sorry, saved game is not in the same file");
245 clean_up("extra characters in file");
252 clean_up("sorry, file has been touched");
255 clean_up("cannot delete file");
363 clean_up("read_string: corrupt game file");
386 clean_up("fread() failed, don't know why")
    [all...]
score.c 200 clean_up(byebye_string);
453 clean_up("");
673 clean_up("sorry, score file is out of order");
throw.c 213 clean_up("flop_weapon: weapon landed outside of dungeon");
move.c 115 clean_up("one_move_rogue: door to nowhere");
rogue.h 469 void clean_up(const char *) __dead;
room.c 458 clean_up("dr_course: monster not in room");
object.c 642 clean_up("alloc_object: save failed");
monster.c 736 clean_up("aim_monster: monster not in room");
  /src/sys/netinet/
sctp_output.c 9542 goto clean_up;
9546 goto clean_up;
9578 goto clean_up;
9591 clean_up:

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