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      1 /*	$NetBSD: save.c,v 1.15 2025/04/07 14:36:28 hgutch Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Timothy C. Stoehr.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 #include <sys/cdefs.h>
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)save.c	8.1 (Berkeley) 5/31/93";
     39 #else
     40 __RCSID("$NetBSD: save.c,v 1.15 2025/04/07 14:36:28 hgutch Exp $");
     41 #endif
     42 #endif /* not lint */
     43 
     44 /*
     45  * save.c
     46  *
     47  * This source herein may be modified and/or distributed by anybody who
     48  * so desires, with the following restrictions:
     49  *    1.)  No portion of this notice shall be removed.
     50  *    2.)  Credit shall not be taken for the creation of this source.
     51  *    3.)  This code is not to be traded, sold, or used for personal
     52  *         gain or profit.
     53  *
     54  */
     55 
     56 #include <stdio.h>
     57 #include "rogue.h"
     58 
     59 static boolean	has_been_touched(const struct rogue_time *,
     60 			const struct rogue_time *);
     61 static void	r_read(FILE *, void *, size_t);
     62 static void	r_write(FILE *, const void *, size_t);
     63 static void	read_pack(object *, FILE *, boolean);
     64 static void	read_string(char *, FILE *, size_t);
     65 static void	rw_dungeon(FILE *, boolean);
     66 static void	rw_id(struct id *, FILE *, int, boolean);
     67 static void	rw_rooms(FILE *, boolean);
     68 static void	write_pack(const object *, FILE *);
     69 static void	write_string(char *, FILE *);
     70 
     71 static short write_failed = 0;
     72 
     73 char *save_file = NULL;
     74 
     75 void
     76 save_game(void)
     77 {
     78 	char fname[64];
     79 
     80 	if (!get_input_line("file name?", save_file, fname, sizeof(fname),
     81 			"game not saved", 0, 1)) {
     82 		return;
     83 	}
     84 	check_message();
     85 	messagef(0, "%s", fname);
     86 	save_into_file(fname);
     87 }
     88 
     89 void
     90 save_into_file(const char *sfile)
     91 {
     92 	FILE *fp;
     93 	int file_id;
     94 	char *name_buffer;
     95 	size_t len;
     96 	char *hptr;
     97 	struct rogue_time rt_buf;
     98 
     99 	if (sfile[0] == '~') {
    100 		if ((hptr = md_getenv("HOME")) != NULL) {
    101 			len = strlen(hptr) + strlen(sfile);
    102 			name_buffer = md_malloc(len);
    103 			if (name_buffer == NULL) {
    104 				messagef(0,
    105 					"out of memory for save file name");
    106 				sfile = error_file;
    107 			} else {
    108 				(void)strcpy(name_buffer, hptr);
    109 				(void)strcat(name_buffer, sfile+1);
    110 				sfile = name_buffer;
    111 			}
    112 			/*
    113 			 * Note: name_buffer gets leaked. But it's small,
    114 			 * and in the common case we're about to exit.
    115 			 */
    116 		}
    117 	}
    118 	if (((fp = fopen(sfile, "w")) == NULL) ||
    119 	    ((file_id = md_get_file_id(sfile)) == -1)) {
    120 		if (fp)
    121 			fclose(fp);
    122 		messagef(0, "problem accessing the save file");
    123 		return;
    124 	}
    125 	md_ignore_signals();
    126 	write_failed = 0;
    127 	(void)xxx(1);
    128 	r_write(fp, &detect_monster, sizeof(detect_monster));
    129 	r_write(fp, &cur_level, sizeof(cur_level));
    130 	r_write(fp, &max_level, sizeof(max_level));
    131 	write_string(hunger_str, fp);
    132 	write_string(login_name, fp);
    133 	r_write(fp, &party_room, sizeof(party_room));
    134 	write_pack(&level_monsters, fp);
    135 	write_pack(&level_objects, fp);
    136 	r_write(fp, &file_id, sizeof(file_id));
    137 	rw_dungeon(fp, 1);
    138 	r_write(fp, &foods, sizeof(foods));
    139 	r_write(fp, &rogue, sizeof(fighter));
    140 	write_pack(&rogue.pack, fp);
    141 	rw_id(id_potions, fp, POTIONS, 1);
    142 	rw_id(id_scrolls, fp, SCROLS, 1);
    143 	rw_id(id_wands, fp, WANDS, 1);
    144 	rw_id(id_rings, fp, RINGS, 1);
    145 	r_write(fp, traps, (MAX_TRAPS * sizeof(trap)));
    146 	r_write(fp, is_wood, (WANDS * sizeof(boolean)));
    147 	r_write(fp, &cur_room, sizeof(cur_room));
    148 	rw_rooms(fp, 1);
    149 	r_write(fp, &being_held, sizeof(being_held));
    150 	r_write(fp, &bear_trap, sizeof(bear_trap));
    151 	r_write(fp, &halluc, sizeof(halluc));
    152 	r_write(fp, &blind, sizeof(blind));
    153 	r_write(fp, &confused, sizeof(confused));
    154 	r_write(fp, &levitate, sizeof(levitate));
    155 	r_write(fp, &haste_self, sizeof(haste_self));
    156 	r_write(fp, &see_invisible, sizeof(see_invisible));
    157 	r_write(fp, &detect_monster, sizeof(detect_monster));
    158 	r_write(fp, &wizard, sizeof(wizard));
    159 	r_write(fp, &score_only, sizeof(score_only));
    160 	r_write(fp, &m_moves, sizeof(m_moves));
    161 	md_gct(&rt_buf);
    162 	rt_buf.second += 10;		/* allow for some processing time */
    163 	r_write(fp, &rt_buf, sizeof(rt_buf));
    164 	fclose(fp);
    165 
    166 	if (write_failed) {
    167 		(void)md_df(sfile);	/* delete file */
    168 	} else {
    169 		clean_up("");
    170 	}
    171 }
    172 
    173 void
    174 restore(const char *fname)
    175 {
    176 	FILE *fp;
    177 	struct rogue_time saved_time, mod_time;
    178 	char buf[4];
    179 	char tbuf[MAX_OPT_LEN];
    180 	int new_file_id, saved_file_id;
    181 
    182 	fp = NULL;
    183 	if (((new_file_id = md_get_file_id(fname)) == -1) ||
    184 	    ((fp = fopen(fname, "r")) == NULL)) {
    185 		clean_up("cannot open file");
    186 	}
    187 	if (md_link_count(fname) > 1) {
    188 		clean_up("file has link");
    189 	}
    190 	(void)xxx(1);
    191 	r_read(fp, &detect_monster, sizeof(detect_monster));
    192 	r_read(fp, &cur_level, sizeof(cur_level));
    193 	r_read(fp, &max_level, sizeof(max_level));
    194 	read_string(hunger_str, fp, sizeof hunger_str);
    195 
    196 	(void)strlcpy(tbuf, login_name, sizeof tbuf);
    197 	read_string(login_name, fp, sizeof login_name);
    198 	if (strcmp(tbuf, login_name)) {
    199 		clean_up("you're not the original player");
    200 	}
    201 
    202 	r_read(fp, &party_room, sizeof(party_room));
    203 	read_pack(&level_monsters, fp, 0);
    204 	for (object *mon = &level_monsters; mon != NULL;
    205 	    mon = mon->next_object)
    206 		set_monster_damage(mon);
    207 	read_pack(&level_objects, fp, 0);
    208 	r_read(fp, &saved_file_id, sizeof(saved_file_id));
    209 	if (new_file_id != saved_file_id) {
    210 		clean_up("sorry, saved game is not in the same file");
    211 	}
    212 	rw_dungeon(fp, 0);
    213 	r_read(fp, &foods, sizeof(foods));
    214 	r_read(fp, &rogue, sizeof(fighter));
    215 	read_pack(&rogue.pack, fp, 1);
    216 	for (object *obj = &rogue.pack; obj != NULL;
    217 	    obj = obj->next_object) {
    218 		if (obj->what_is == WEAPON)
    219 			set_weapon_damage(obj);
    220 	}
    221 	rw_id(id_potions, fp, POTIONS, 0);
    222 	rw_id(id_scrolls, fp, SCROLS, 0);
    223 	rw_id(id_wands, fp, WANDS, 0);
    224 	rw_id(id_rings, fp, RINGS, 0);
    225 	r_read(fp, traps, (MAX_TRAPS * sizeof(trap)));
    226 	r_read(fp, is_wood, (WANDS * sizeof(boolean)));
    227 	r_read(fp, &cur_room, sizeof(cur_room));
    228 	rw_rooms(fp, 0);
    229 	r_read(fp, &being_held, sizeof(being_held));
    230 	r_read(fp, &bear_trap, sizeof(bear_trap));
    231 	r_read(fp, &halluc, sizeof(halluc));
    232 	r_read(fp, &blind, sizeof(blind));
    233 	r_read(fp, &confused, sizeof(confused));
    234 	r_read(fp, &levitate, sizeof(levitate));
    235 	r_read(fp, &haste_self, sizeof(haste_self));
    236 	r_read(fp, &see_invisible, sizeof(see_invisible));
    237 	r_read(fp, &detect_monster, sizeof(detect_monster));
    238 	r_read(fp, &wizard, sizeof(wizard));
    239 	r_read(fp, &score_only, sizeof(score_only));
    240 	r_read(fp, &m_moves, sizeof(m_moves));
    241 	r_read(fp, &saved_time, sizeof(saved_time));
    242 
    243 	if (fread(buf, 1, 1, fp) > 0) {
    244 		clear();
    245 		clean_up("extra characters in file");
    246 	}
    247 
    248 	md_gfmt(fname, &mod_time);	/* get file modification time */
    249 
    250 	if (has_been_touched(&saved_time, &mod_time)) {
    251 		clear();
    252 		clean_up("sorry, file has been touched");
    253 	}
    254 	if ((!wizard) && !md_df(fname)) {
    255 		clean_up("cannot delete file");
    256 	}
    257 	msg_cleared = 0;
    258 	ring_stats(0);
    259 	fclose(fp);
    260 }
    261 
    262 static void
    263 write_pack(const object *pack, FILE *fp)
    264 {
    265 	object t;
    266 
    267 	while ((pack = pack->next_object) != NULL) {
    268 		r_write(fp, pack, sizeof(object));
    269 	}
    270 	t.ichar = t.what_is = 0;
    271 	r_write(fp, &t, sizeof(object));
    272 }
    273 
    274 static void
    275 read_pack(object *pack, FILE *fp, boolean is_rogue)
    276 {
    277 	object read_obj, *new_obj;
    278 
    279 	for (;;) {
    280 		r_read(fp, &read_obj, sizeof(object));
    281 		if (read_obj.ichar == 0) {
    282 			pack->next_object = NULL;
    283 			break;
    284 		}
    285 		new_obj = alloc_object();
    286 		*new_obj = read_obj;
    287 		if (is_rogue) {
    288 			if (new_obj->in_use_flags & BEING_WORN) {
    289 				do_wear(new_obj);
    290 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
    291 				do_wield(new_obj);
    292 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
    293 				do_put_on(new_obj,
    294 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
    295 			}
    296 		}
    297 		pack->next_object = new_obj;
    298 		pack = new_obj;
    299 	}
    300 }
    301 
    302 static void
    303 rw_dungeon(FILE *fp, boolean rw)
    304 {
    305 	short i, j;
    306 	char buf[DCOLS];
    307 
    308 	for (i = 0; i < DROWS; i++) {
    309 		if (rw) {
    310 			r_write(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
    311 			for (j = 0; j < DCOLS; j++) {
    312 				buf[j] = mvinch(i, j);
    313 			}
    314 			r_write(fp, buf, DCOLS);
    315 		} else {
    316 			r_read(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
    317 			r_read(fp, buf, DCOLS);
    318 			for (j = 0; j < DCOLS; j++) {
    319 				mvaddch(i, j, buf[j]);
    320 			}
    321 		}
    322 	}
    323 }
    324 
    325 static void
    326 rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
    327 {
    328 	int i;
    329 
    330 	for (i = 0; i < n; i++) {
    331 		if (wr) {
    332 			r_write(fp, &id_table[i].value, sizeof(short));
    333 			r_write(fp, &id_table[i].id_status,
    334 				sizeof(unsigned short));
    335 			write_string(id_table[i].title, fp);
    336 		} else {
    337 			r_read(fp, &id_table[i].value, sizeof(short));
    338 			r_read(fp, &id_table[i].id_status,
    339 				sizeof(unsigned short));
    340 			read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
    341 		}
    342 	}
    343 }
    344 
    345 static void
    346 write_string(char *s, FILE *fp)
    347 {
    348 	short n;
    349 
    350 	n = strlen(s) + 1;
    351 	xxxx(s, n);
    352 	r_write(fp, &n, sizeof(short));
    353 	r_write(fp, s, n);
    354 }
    355 
    356 static void
    357 read_string(char *s, FILE *fp, size_t len)
    358 {
    359 	short n;
    360 
    361 	r_read(fp, &n, sizeof(short));
    362 	if (n<=0 || (size_t)(unsigned short)n > len) {
    363 		clean_up("read_string: corrupt game file");
    364 	}
    365 	r_read(fp, s, n);
    366 	xxxx(s, n);
    367 	/* ensure null termination */
    368 	s[n-1] = 0;
    369 }
    370 
    371 static void
    372 rw_rooms(FILE *fp, boolean rw)
    373 {
    374 	short i;
    375 
    376 	for (i = 0; i < MAXROOMS; i++) {
    377 		rw ? r_write(fp, (rooms + i), sizeof(room)) :
    378 			r_read(fp, (rooms + i), sizeof(room));
    379 	}
    380 }
    381 
    382 static void
    383 r_read(FILE *fp, void *buf, size_t n)
    384 {
    385 	if (fread(buf, 1, n, fp) != n) {
    386 		clean_up("fread() failed, don't know why");
    387 	}
    388 }
    389 
    390 static void
    391 r_write(FILE *fp, const void *buf, size_t n)
    392 {
    393 	if (!write_failed) {
    394 		if (fwrite(buf, 1, n, fp) != n) {
    395 			messagef(0, "write() failed, don't know why");
    396 			sound_bell();
    397 			write_failed = 1;
    398 		}
    399 	}
    400 }
    401 
    402 static boolean
    403 has_been_touched(const struct rogue_time *saved_time,
    404 		 const struct rogue_time *mod_time)
    405 {
    406 	if (saved_time->year < mod_time->year) {
    407 		return(1);
    408 	} else if (saved_time->year > mod_time->year) {
    409 		return(0);
    410 	}
    411 	if (saved_time->month < mod_time->month) {
    412 		return(1);
    413 	} else if (saved_time->month > mod_time->month) {
    414 		return(0);
    415 	}
    416 	if (saved_time->day < mod_time->day) {
    417 		return(1);
    418 	} else if (saved_time->day > mod_time->day) {
    419 		return(0);
    420 	}
    421 	if (saved_time->hour < mod_time->hour) {
    422 		return(1);
    423 	} else if (saved_time->hour > mod_time->hour) {
    424 		return(0);
    425 	}
    426 	if (saved_time->minute < mod_time->minute) {
    427 		return(1);
    428 	} else if (saved_time->minute > mod_time->minute) {
    429 		return(0);
    430 	}
    431 	if (saved_time->second < mod_time->second) {
    432 		return(1);
    433 	}
    434 	return(0);
    435 }
    436