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    Searched defs:FontSize (Results 1 - 5 of 5) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/imgui/
imgui_internal.h 671 float FontSize; // Current/default font size (optional, for simplified AddText overload)
768 float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
769 float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
938 FontSize = FontBaseSize = 0.0f;
1220 // We don't use g.FontSize because the window may be != g.CurrentWidow.
imgui.h 348 IMGUI_API float GetTextLineHeight(); // ~ FontSize
349 IMGUI_API float GetTextLineHeightWithSpacing(); // ~ FontSize + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of text)
350 IMGUI_API float GetFrameHeight(); // ~ FontSize + style.FramePadding.y * 2
351 IMGUI_API float GetFrameHeightWithSpacing(); // ~ FontSize + style.FramePadding.y * 2 + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of framed widgets)
486 IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
1252 float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
2087 float FontSize; // 4 // in // // Height of characters/line, set during loading (don't change after loading)
2101 float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
  /xsrc/external/mit/MesaLib.old/dist/src/imgui/
imgui_internal.h 671 float FontSize; // Current/default font size (optional, for simplified AddText overload)
768 float FontSize; // (Shortcut) == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
769 float FontBaseSize; // (Shortcut) == IO.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
938 FontSize = FontBaseSize = 0.0f;
1220 // We don't use g.FontSize because the window may be != g.CurrentWidow.
imgui.h 348 IMGUI_API float GetTextLineHeight(); // ~ FontSize
349 IMGUI_API float GetTextLineHeightWithSpacing(); // ~ FontSize + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of text)
350 IMGUI_API float GetFrameHeight(); // ~ FontSize + style.FramePadding.y * 2
351 IMGUI_API float GetFrameHeightWithSpacing(); // ~ FontSize + style.FramePadding.y * 2 + style.ItemSpacing.y (distance in pixels between 2 consecutive lines of framed widgets)
486 IMGUI_API float GetTreeNodeToLabelSpacing(); // horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
1252 float IndentSpacing; // Horizontal indentation when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
2087 float FontSize; // 4 // in // // Height of characters/line, set during loading (don't change after loading)
2101 float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
  /xsrc/external/mit/xterm/dist/
fontutils.c 957 #define FontSize(fs) (((fs)->ascent + (fs)->descent) \
1921 screen->menu_font_sizes[fontnum] = FontSize(new_fonts[fNorm].fs);
3805 TRACE(("xtermComputeFontInfo window %dx%d (full %dx%d), fontsize %dx%d (asc %d, dsc %d)\n",
4978 screen->menu_font_sizes[fontnum] = FontSize(fnt.fs);

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