/src/games/trek/ |
computer.c | 79 ** warpcost -- Gives you the cost in time and units to move for 117 int cost; local in function:computer 228 cost = pow(0.90, dist) * 98.0 + 0.5; 230 cost); 233 case 6: /* warp cost (time/energy) */ 240 cost = (dist + 0.05) * warpfact * warpfact * warpfact; 242 printf("Warp %.2f distance %.2f cost %.2f " 244 warpfact, dist, time, cost, cost + cost); [all...] |
/src/games/phantasia/ |
misc.c | 165 double cost; /* cost of purchase */ local in function:tradingpost 166 double blessingcost; /* cost of blessing */ 182 /* set up cost of blessing */ 191 cost = blessingcost; 193 cost = Menu[loop].cost; 194 printw("(%d) %-12s: %6.0f\n", loop + 1, Menu[loop].item, cost); 232 Menu[0].cost, floor(Player.p_gold / Menu[0].cost)); [all...] |
phantstruct.h | 129 double cost; /* cost of item */ member in struct:menuitem
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/src/games/monop/ |
monop.h | 77 int cost; /* cost */ member in struct:sqr_st
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/src/libexec/lfs_cleanerd/ |
lfs_cleanerd.c | 746 int64_t age, benefit, cost; local in function:calc_cb 784 * The non-degenerate case. Use Rosenblum's cost-benefit algorithm. 787 * and weigh that against the cost (bytes read plus bytes written). 800 cost = lfs_sb_getssize(fs) + t->nbytes; 801 t->priority = (256 * benefit * age) / cost; 850 * Comparator for sort_segments: cost-benefit equation. 1024 * a hidden cleaning cost, since we are unaware of it until we 1025 * have already read the segments. Return the total cost, and fill 1026 * in *ifc with the part of that cost due to rewriting the Ifile. 1110 /* Compute cost-benefit coefficient * [all...] |
/src/sys/kern/ |
kern_entropy.c | 41 * floor, at the cost of sometimes having to do cryptography. 837 * negligible performance cost. 1608 unsigned cost = MIN(len, ENTROPY_CAPACITY)*NBBY; local in function:entropy_extract 1612 bitsneeded += MIN(MINENTROPYBITS - bitsneeded, cost); 1613 samplesneeded += MIN(MINSAMPLES - samplesneeded, cost);
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