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      1 /*	$NetBSD: btreg.h,v 1.3 2005/12/11 12:23:56 christos Exp $ */
      2 
      3 /*
      4  * Copyright (c) 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This software was developed by the Computer Systems Engineering group
      8  * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
      9  * contributed to Berkeley.
     10  *
     11  * All advertising materials mentioning features or use of this software
     12  * must display the following acknowledgement:
     13  *	This product includes software developed by the University of
     14  *	California, Lawrence Berkeley Laboratory.
     15  *
     16  * Redistribution and use in source and binary forms, with or without
     17  * modification, are permitted provided that the following conditions
     18  * are met:
     19  * 1. Redistributions of source code must retain the above copyright
     20  *    notice, this list of conditions and the following disclaimer.
     21  * 2. Redistributions in binary form must reproduce the above copyright
     22  *    notice, this list of conditions and the following disclaimer in the
     23  *    documentation and/or other materials provided with the distribution.
     24  * 3. Neither the name of the University nor the names of its contributors
     25  *    may be used to endorse or promote products derived from this software
     26  *    without specific prior written permission.
     27  *
     28  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     29  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     30  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     31  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     32  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     33  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     34  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     35  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     36  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     37  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     38  * SUCH DAMAGE.
     39  *
     40  *	@(#)btreg.h	8.2 (Berkeley) 1/21/94
     41  */
     42 
     43 /*
     44  * Several Sun color frame buffers use some kind of Brooktree video
     45  * DAC (e.g., the Bt458, -- in any case, Brooktree make the only
     46  * decent color frame buffer chips).
     47  *
     48  * Color map control on these is a bit funky in a SPARCstation.
     49  * To update the color map one would normally do byte writes, but
     50  * the hardware takes longword writes.  Since there are three
     51  * registers for each color map entry (R, then G, then B), we have
     52  * to set color 1 with a write to address 0 (setting 0's R/G/B and
     53  * color 1's R) followed by a second write to address 1 (setting
     54  * color 1's G/B and color 2's R/G).  Software must therefore keep
     55  * a copy of the current map.
     56  *
     57  * The colormap address register increments automatically, so the
     58  * above write is done as:
     59  *
     60  *	bt->bt_addr = 0;
     61  *	bt->bt_cmap = R0G0B0R1;
     62  *	bt->bt_cmap = G1B1R2G2;
     63  *	...
     64  *
     65  * Yow!
     66  *
     67  * Bonus complication: on the cg6, only the top 8 bits of each 32 bit
     68  * register matter, even though the cg3 takes all the bits from all
     69  * bytes written to it.
     70  */
     71 struct bt_regs {
     72 	u_int	bt_addr;		/* map address register */
     73 	u_int	bt_cmap;		/* colormap data register */
     74 	u_int	bt_ctrl;		/* control register */
     75 	u_int	bt_omap;		/* overlay (cursor) map register */
     76 };
     77 #define BT_INIT(bt, shift) do { /* whatever this means.. */ \
     78 	(bt)->bt_addr = 0x06 << (shift);	/* command reg */ \
     79 	(bt)->bt_ctrl = 0x73 << (shift);	/* overlay plane */ \
     80 	(bt)->bt_addr = 0x04 << (shift);	/* read mask */ \
     81 	(bt)->bt_ctrl = 0xff << (shift);	/* color planes */ \
     82 } while(0)
     83 #define BT_UNBLANK(bt, x, shift) do { \
     84 	/* restore color 0 (and R of color 1) */ \
     85 	(bt)->bt_addr = 0 << (shift); \
     86 	(bt)->bt_cmap = (x); \
     87 	if ((shift)) { \
     88 		(bt)->bt_cmap = (x) << 8; \
     89 		(bt)->bt_cmap = (x) << 16; \
     90 	/* restore read mask */ \
     91 	BT_INIT((bt), (shift)); \
     92 } while(0)
     93 #define BT_BLANK(bt, shift) do { \
     94 	(bt)->bt_addr = 0x06 << (shift);	/* command reg */ \
     95 	(bt)->bt_ctrl = 0x70 << (shift);	/* overlay plane */ \
     96 	(bt)->bt_addr = 0x04 << (shift);	/* read mask */ \
     97 	(bt)->bt_ctrl = 0x00 << (shift);	/* color planes */ \
     98 	/* Set color 0 to black -- note that this overwrites R of color 1. */\
     99 	(bt)->bt_addr = 0 << (shift); \
    100 	(bt)->bt_cmap = 0 << (shift); \
    101 	/* restore read mask */ \
    102 	BT_INIT((bt), (shift)); \
    103 } while(0)
    104 
    105 
    106 /*
    107  * Sbus framebuffer control look like this (usually at offset 0x400000).
    108  */
    109 struct fbcontrol {
    110 	struct	bt_regs fbc_dac;
    111 	u_char	fbc_ctrl;
    112 	u_char	fbc_status;
    113 	u_char	fbc_cursor_start;
    114 	u_char	fbc_cursor_end;
    115 	u_char	fbc_vcontrol[12];	/* 12 bytes of video timing goo */
    116 };
    117 /* fbc_ctrl bits: */
    118 #define FBC_IENAB	0x80		/* Interrupt enable */
    119 #define FBC_VENAB	0x40		/* Video enable */
    120 #define FBC_TIMING	0x20		/* Master timing enable */
    121 #define FBC_CURSOR	0x10		/* Cursor compare enable */
    122 #define FBC_XTALMSK	0x0c		/* Xtal select (0,1,2,test) */
    123 #define FBC_DIVMSK	0x03		/* Divisor (1,2,3,4) */
    124 
    125 /* fbc_status bits: */
    126 #define FBS_INTR	0x80		/* Interrupt pending */
    127 #define FBS_MSENSE	0x70		/* Monitor sense mask */
    128 #define		FBS_1024X768	0x10
    129 #define		FBS_1152X900	0x30
    130 #define		FBS_1280X1024	0x40
    131 #define		FBS_1600X1280	0x50
    132 #define FBS_ID_MASK	0x0f		/* ID mask */
    133 #define		FBS_ID_COLOR	0x01
    134 #define		FBS_ID_MONO	0x02
    135 #define		FBS_ID_MONO_ECL	0x03	/* ? */
    136 
    137