Searched defs:rounding (Results 1 - 11 of 11) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/nir/
H A Dnir_lower_convert_alu_types.c36 nir_rounding_mode rounding = nir_intrinsic_rounding_mode(conv); local in function:try_simplify_convert_intrin
H A Dnir_conversion_builder.h395 nir_simplify_conversion_rounding(nir_alu_type src_type,nir_alu_type dest_type,nir_rounding_mode rounding) argument
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/xsrc/external/mit/MesaLib/dist/src/compiler/spirv/
H A Dvtn_opencl.c619 _handle_v_load_store(struct vtn_builder * b,enum OpenCLstd_Entrypoints opcode,const uint32_t * w,unsigned count,bool load,bool vec_aligned,nir_rounding_mode rounding) argument
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/rasterizer/jitter/
H A Dbuilder_misc.cpp650 Value* Builder::CVTPS2PH(Value* a, Value* rounding) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/swr/rasterizer/jitter/
H A Dbuilder_misc.cpp716 Value* Builder::CVTPS2PH(Value* a, Value* rounding) argument
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_draw.cpp1021 void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners) argument
1056 AddRect(const ImVec2 & a,const ImVec2 & b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) argument
1067 AddRectFilled(const ImVec2 & a,const ImVec2 & b,ImU32 col,float rounding,int rounding_corners_flags) argument
1242 AddImageRounded(ImTextureID user_texture_id,const ImVec2 & a,const ImVec2 & b,const ImVec2 & uv_a,const ImVec2 & uv_b,ImU32 col,float rounding,int rounding_corners) argument
2995 RenderRectFilledRangeH(ImDrawList * draw_list,const ImRect & rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) argument
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H A Dimgui.cpp2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) argument
2386 RenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding) argument
2469 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; local in function:ImGui::RenderNavHighlight
4810 float rounding = window->WindowRounding; local in function:ImGui::RenderOuterBorders
5293 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); local in function:ImGui::Begin
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H A Dimgui_widgets.cpp4057 void ImGui::RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, int rounding_corners_flags) argument
4436 float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f); local in function:ImGui::ColorButton
6562 const float rounding = ImMax(0.0f, ImMin(g.Style.TabRounding, width * 0.5f - 1.0f)); local in function:ImGui::TabItemBackground
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/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_draw.cpp1021 void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int rounding_corners) argument
1056 AddRect(const ImVec2 & a,const ImVec2 & b,ImU32 col,float rounding,int rounding_corners_flags,float thickness) argument
1067 AddRectFilled(const ImVec2 & a,const ImVec2 & b,ImU32 col,float rounding,int rounding_corners_flags) argument
1242 AddImageRounded(ImTextureID user_texture_id,const ImVec2 & a,const ImVec2 & b,const ImVec2 & uv_a,const ImVec2 & uv_b,ImU32 col,float rounding,int rounding_corners) argument
2995 RenderRectFilledRangeH(ImDrawList * draw_list,const ImRect & rect,ImU32 col,float x_start_norm,float x_end_norm,float rounding) argument
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H A Dimgui.cpp2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) argument
2386 RenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding) argument
2469 float rounding = (flags & ImGuiNavHighlightFlags_NoRounding) ? 0.0f : g.Style.FrameRounding; local in function:ImGui::RenderNavHighlight
4810 float rounding = window->WindowRounding; local in function:ImGui::RenderOuterBorders
5293 float rounding = ImMax(window->WindowRounding, g.Style.WindowRounding); local in function:ImGui::Begin
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H A Dimgui_widgets.cpp4057 void ImGui::RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 col, float grid_step, ImVec2 grid_off, float rounding, int rounding_corners_flags) argument
4436 float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f); local in function:ImGui::ColorButton
6562 const float rounding = ImMax(0.0f, ImMin(g.Style.TabRounding, width * 0.5f - 1.0f)); local in function:ImGui::TabItemBackground
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