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Searched
defs:safe
(Results
1 - 4
of
4
) sorted by relevancy
/src/sys/external/bsd/drm2/dist/drm/ttm/
ttm_execbuf_util.c
103
struct ttm_validate_buffer *
safe
= entry;
local
105
list_del(&
safe
->head);
106
list_add(&
safe
->head, dups);
/src/games/mille/
misc.c
144
int i,
safe
, miles;
local
148
for (
safe
= 0, i = 0; i < NUMSAFE; i++)
150
safe
++;
151
if (
safe
< 2)
160
if (miles +
safe
== NUMSAFE)
163
if ((
safe
= pp->hand[i]) <= C_200)
164
miles += Value[
safe
];
comp.c
59
CARD
safe
, oppos;
local
67
safe
= 0;
109
++
safe
;
125
fprintf(outf, "CALCMOVE: cango = %d, canstop = %d,
safe
= %d\n",
126
cango, canstop,
safe
);
130
for (i = 0;
safe
&& i < HAND_SZ; i++) {
163
safe
--;
245
safe
= S_RIGHT_WAY;
255
safe
= safety(card) - S_CONV;
257
if (pp->safety[
safe
] != S_UNKNOWN
[
all
...]
/src/sys/dev/raidframe/
rf_paritymap.c
428
struct rf_pmparams
safe
;
local
439
safe
.cooldown = DFL_COOLDOWN;
440
safe
.tickms = DFL_TICKMS;
441
safe
.regions = 0;
443
if (0 != rf_paritymap_set_params(pm, &
safe
, 0))
554
* In theory, it should be
safe
to take the intersection (or just pick
Completed in 18 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026