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      1 /*	$NetBSD: comp.c,v 1.14 2019/02/04 03:29:41 mrg Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1982, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)comp.c	8.1 (Berkeley) 5/31/93";
     36 #else
     37 __RCSID("$NetBSD: comp.c,v 1.14 2019/02/04 03:29:41 mrg Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include "mille.h"
     42 
     43 /*
     44  * @(#)comp.c	1.1 (Berkeley) 4/1/82
     45  */
     46 
     47 #define V_VALUABLE	40
     48 
     49 void
     50 calcmove(void)
     51 {
     52 	CARD		card;
     53 	int		*value;
     54 	PLAY		*pp, *op;
     55 	bool		foundend, canstop, foundlow;
     56 	int		cango;
     57 	unsigned int	i, count200, badcount, nummin, nummax, diff;
     58 	int		curmin, curmax;
     59 	CARD		safe, oppos;
     60 	int		valbuf[HAND_SZ], count[NUM_CARDS];
     61 	bool		playit[HAND_SZ];
     62 
     63 	wmove(Score, ERR_Y, ERR_X);	/* get rid of error messages	*/
     64 	wclrtoeol(Score);
     65 	pp = &Player[COMP];
     66 	op = &Player[PLAYER];
     67 	safe = 0;
     68 	cango = 0;
     69 	canstop = FALSE;
     70 	foundend = FALSE;
     71 
     72 	/* Try for a Coup Forre, and see what we have. */
     73 	for (i = 0; i < NUM_CARDS; i++)
     74 		count[i] = 0;
     75 	for (i = 0; i < HAND_SZ; i++) {
     76 		card = pp->hand[i];
     77 		switch (card) {
     78 		  case C_STOP:	case C_CRASH:
     79 		  case C_FLAT:	case C_EMPTY:
     80 			if ((playit[i] = canplay(pp, op, card)) != 0)
     81 				canstop = TRUE;
     82 			goto norm;
     83 		  case C_LIMIT:
     84 			if ((playit[i] = canplay(pp, op, card))
     85 			    && Numseen[C_25] == Numcards[C_25]
     86 			    && Numseen[C_50] == Numcards[C_50])
     87 				canstop = TRUE;
     88 			goto norm;
     89 		  case C_25:	case C_50:	case C_75:
     90 		  case C_100:	case C_200:
     91 			if ((playit[i] = canplay(pp, op, card))
     92 			    && pp->mileage + Value[card] == End)
     93 				foundend = TRUE;
     94 			goto norm;
     95 		  default:
     96 			playit[i] = canplay(pp, op, card);
     97 norm:
     98 			if (playit[i])
     99 				++cango;
    100 			break;
    101 		  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    102 		  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    103 			if (pp->battle == opposite(card) ||
    104 			    (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
    105 				Movetype = M_PLAY;
    106 				Card_no = i;
    107 				return;
    108 			}
    109 			++safe;
    110 			playit[i] = TRUE;
    111 			break;
    112 		}
    113 		if (card >= 0)
    114 			++count[card];
    115 	}
    116 
    117 	/* No Coup Forre.  Draw to fill hand, then restart, as needed. */
    118 	if (pp->hand[0] == C_INIT && Topcard > Deck) {
    119 		Movetype = M_DRAW;
    120 		return;
    121 	}
    122 
    123 #ifdef DEBUG
    124 	if (Debug)
    125 		fprintf(outf, "CALCMOVE: cango = %d, canstop = %d, safe = %d\n",
    126 			cango, canstop, safe);
    127 #endif
    128 	if (foundend)
    129 		foundend = !check_ext(TRUE);
    130 	for (i = 0; safe && i < HAND_SZ; i++) {
    131 		if (is_safety(pp->hand[i])) {
    132 			if (onecard(op) || (foundend && cango && !canstop)) {
    133 #ifdef DEBUG
    134 				if (Debug)
    135 					fprintf(outf,
    136 						"CALCMOVE: onecard(op) = %d, foundend = %d\n",
    137 						onecard(op), foundend);
    138 #endif
    139 playsafe:
    140 				Movetype = M_PLAY;
    141 				Card_no = i;
    142 				return;
    143 			}
    144 			oppos = opposite(pp->hand[i]);
    145 			if (Numseen[oppos] == Numcards[oppos] &&
    146 			    !(pp->hand[i] == C_RIGHT_WAY &&
    147 			      Numseen[C_LIMIT] != Numcards[C_LIMIT]))
    148 				goto playsafe;
    149 			else if (!cango
    150 			    && (op->can_go || !pp->can_go || Topcard < Deck)) {
    151 				card = (Topcard - Deck) - roll(1, 10);
    152 				if ((!pp->mileage) != (!op->mileage))
    153 					card -= 7;
    154 #ifdef DEBUG
    155 				if (Debug)
    156 					fprintf(outf,
    157 						"CALCMOVE: card = %d, DECK_SZ / 4 = %d\n",
    158 						card, DECK_SZ / 4);
    159 #endif
    160 				if (card < DECK_SZ / 4)
    161 					goto playsafe;
    162 			}
    163 			safe--;
    164 			playit[i] = cango;
    165 		}
    166 	}
    167 	if (!pp->can_go && !is_repair(pp->battle))
    168 		Numneed[opposite(pp->battle)]++;
    169 redoit:
    170 	foundlow = (cango || count[C_END_LIMIT] != 0
    171 			  || Numseen[C_LIMIT] == Numcards[C_LIMIT]
    172 			  || pp->safety[S_RIGHT_WAY] != S_UNKNOWN);
    173 	foundend = FALSE;
    174 	count200 = pp->nummiles[C_200];
    175 	badcount = 0;
    176 	curmax = -1;
    177 	curmin = 101;
    178 	nummin = -1;
    179 	nummax = -1;
    180 	value = valbuf;
    181 	for (i = 0; i < HAND_SZ; i++) {
    182 		card = pp->hand[i];
    183 		if (is_safety(card) || playit[i] == (cango != 0)) {
    184 #ifdef DEBUG
    185 			if (Debug)
    186 				fprintf(outf, "CALCMOVE: switch(\"%s\")\n",
    187 					C_name[card]);
    188 #endif
    189 			switch (card) {
    190 			  case C_25:	case C_50:
    191 				diff = End - pp->mileage;
    192 				/* avoid getting too close */
    193 				if (Topcard > Deck && cango && diff <= 100
    194 				    && (int)diff / Value[card] > count[card]
    195 				    && (card == C_25 || diff % 50 == 0)) {
    196 					if (card == C_50 && diff - 50 == 25
    197 					    && count[C_25] > 0)
    198 						goto okay;
    199 					*value = 0;
    200 					if (--cango <= 0)
    201 						goto redoit;
    202 					break;
    203 				}
    204 okay:
    205 				*value = (Value[card] >> 3);
    206 				if (pp->speed == C_LIMIT)
    207 					++*value;
    208 				else
    209 					--*value;
    210 				if (!foundlow
    211 				   && (card == C_50 || count[C_50] == 0)) {
    212 					*value = (pp->mileage ? 10 : 20);
    213 					foundlow = TRUE;
    214 				}
    215 				goto miles;
    216 			  case C_200:
    217 				if (++count200 > 2) {
    218 					*value = 0;
    219 					break;
    220 				}
    221 				/* FALLTHROUGH */
    222 			  case C_75:	case C_100:
    223 				*value = (Value[card] >> 3);
    224 				if (pp->speed == C_LIMIT)
    225 					--*value;
    226 				else
    227 					++*value;
    228 miles:
    229 				if (pp->mileage + Value[card] > End)
    230 					*value = (End == 700 ? card : 0);
    231 				else if (pp->mileage + Value[card] == End) {
    232 					*value = (foundend ? card : V_VALUABLE);
    233 					foundend = TRUE;
    234 				}
    235 				break;
    236 			  case C_END_LIMIT:
    237 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    238 					*value = (pp->safety[S_RIGHT_WAY] ==
    239 						  S_PLAYED ? -1 : 1);
    240 				else if (pp->speed == C_LIMIT &&
    241 					 End - pp->mileage <= 50)
    242 					*value = 1;
    243 				else if (pp->speed == C_LIMIT
    244 				    || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
    245 					safe = S_RIGHT_WAY;
    246 					oppos = C_LIMIT;
    247 					goto repair;
    248 				}
    249 				else {
    250 					*value = 0;
    251 					--count[C_END_LIMIT];
    252 				}
    253 				break;
    254 			  case C_REPAIRS:	case C_SPARE:	case C_GAS:
    255 				safe = safety(card) - S_CONV;
    256 				oppos = opposite(card);
    257 				if (pp->safety[safe] != S_UNKNOWN)
    258 					*value = (pp->safety[safe] ==
    259 						  S_PLAYED ? -1 : 1);
    260 				else if (pp->battle != oppos
    261 				    && (Numseen[oppos] == Numcards[oppos] ||
    262 					Numseen[oppos] + count[card] >
    263 					Numcards[oppos])) {
    264 					*value = 0;
    265 					--count[card];
    266 				}
    267 				else {
    268 repair:
    269 					*value = Numcards[oppos] * 6;
    270 					*value += Numseen[card] -
    271 						  Numseen[oppos];
    272 					if (!cango)
    273 					    *value /= (count[card]*count[card]);
    274 					count[card]--;
    275 				}
    276 				break;
    277 			  case C_GO:
    278 				if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN)
    279 					*value = (pp->safety[S_RIGHT_WAY] ==
    280 						  S_PLAYED ? -1 : 2);
    281 				else if (pp->can_go
    282 				 && Numgos + count[C_GO] == Numneed[C_GO]) {
    283 					*value = 0;
    284 					--count[C_GO];
    285 				}
    286 				else {
    287 					*value = Numneed[C_GO] * 3;
    288 					*value += (Numseen[C_GO] - Numgos);
    289 					*value /= (count[C_GO] * count[C_GO]);
    290 					count[C_GO]--;
    291 				}
    292 				break;
    293 			  case C_LIMIT:
    294 				if (op->mileage + 50 >= End) {
    295 					*value = (End == 700 && !cango);
    296 					break;
    297 				}
    298 				if (canstop || (cango && !op->can_go))
    299 					*value = 1;
    300 				else {
    301 					*value = (pp->safety[S_RIGHT_WAY] !=
    302 						  S_UNKNOWN ? 2 : 3);
    303 					safe = S_RIGHT_WAY;
    304 					oppos = C_END_LIMIT;
    305 					goto normbad;
    306 				}
    307 				break;
    308 			  case C_CRASH:	case C_EMPTY:	case C_FLAT:
    309 				safe = safety(card) - S_CONV;
    310 				oppos = opposite(card);
    311 				*value = (pp->safety[safe]!=S_UNKNOWN ? 3 : 4);
    312 normbad:
    313 				if (op->safety[safe] == S_PLAYED)
    314 					*value = -1;
    315 				else {
    316 					*value *= Numneed[oppos] +
    317 						  Numseen[oppos] + 2;
    318 					if (!pp->mileage || foundend ||
    319 					    onecard(op))
    320 						*value += 5;
    321 					if (op->mileage == 0 || onecard(op))
    322 						*value += 5;
    323 					if (op->speed == C_LIMIT)
    324 						*value -= 3;
    325 					if (cango &&
    326 					    pp->safety[safe] != S_UNKNOWN)
    327 						*value += 3;
    328 					if (!cango)
    329 						*value /= ++badcount;
    330 				}
    331 				break;
    332 			  case C_STOP:
    333 				if (op->safety[S_RIGHT_WAY] == S_PLAYED)
    334 					*value = -1;
    335 				else {
    336 					*value = (pp->safety[S_RIGHT_WAY] !=
    337 						  S_UNKNOWN ? 3 : 4);
    338 					*value *= Numcards[C_STOP] +
    339 						  Numseen[C_GO];
    340 					if (!pp->mileage || foundend ||
    341 					    onecard(op))
    342 						*value += 5;
    343 					if (!cango)
    344 						*value /= ++badcount;
    345 					if (op->mileage == 0)
    346 						*value += 5;
    347 					if (op->speed == C_LIMIT || !op->can_go)
    348 						*value -= 5;
    349 					if (cango && pp->safety[S_RIGHT_WAY] !=
    350 						     S_UNKNOWN)
    351 						*value += 5;
    352 				}
    353 				break;
    354 			  case C_GAS_SAFE:	case C_DRIVE_SAFE:
    355 			  case C_SPARE_SAFE:	case C_RIGHT_WAY:
    356 				*value = cango ? 0 : 101;
    357 				break;
    358 			  case C_INIT:
    359 				*value = 0;
    360 				break;
    361 			}
    362 		}
    363 		else
    364 			*value = cango ? 0 : 101;
    365 		if (card != C_INIT) {
    366 			if (*value >= curmax) {
    367 				nummax = i;
    368 				curmax = *value;
    369 			}
    370 			if (*value <= curmin) {
    371 				nummin = i;
    372 				curmin = *value;
    373 			}
    374 		}
    375 #ifdef DEBUG
    376 		if (Debug)
    377 			mvprintw(i + 6, 2, "%3d %-14s", *value,
    378 				 C_name[pp->hand[i]]);
    379 #endif
    380 		value++;
    381 	}
    382 	if (!pp->can_go && !is_repair(pp->battle))
    383 		Numneed[opposite(pp->battle)]++;
    384 	if (cango) {
    385 play_it:
    386 		mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
    387 		Movetype = M_PLAY;
    388 		Card_no = nummax;
    389 	}
    390 	else {
    391 		if (is_safety(pp->hand[nummin])) { /* NEVER discard a safety */
    392 			nummax = nummin;
    393 			goto play_it;
    394 		}
    395 		mvaddstr(MOVE_Y + 1, MOVE_X, "DISCARD\n");
    396 		Movetype = M_DISCARD;
    397 		Card_no = nummin;
    398 	}
    399 	mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
    400 }
    401 
    402 /*
    403  * Return true if the given player could conceivably win with his next card.
    404  */
    405 int
    406 onecard(const PLAY *pp)
    407 {
    408 	CARD	bat, spd, card;
    409 
    410 	bat = pp->battle;
    411 	spd = pp->speed;
    412 	card = -1;
    413 	if (pp->can_go || ((is_repair(bat) || bat == C_STOP || spd == C_LIMIT) &&
    414 			   Numseen[S_RIGHT_WAY] != 0) ||
    415 	    (bat >= 0 && Numseen[safety(bat)] != 0))
    416 		switch (End - pp->mileage) {
    417 		  case 200:
    418 			if (pp->nummiles[C_200] == 2)
    419 				return FALSE;
    420 			card = C_200;
    421 			/* FALLTHROUGH */
    422 		  case 100:
    423 		  case 75:
    424 			if (card == -1)
    425 				card = (End - pp->mileage == 75 ? C_75 : C_100);
    426 			if (spd == C_LIMIT)
    427 				return Numseen[S_RIGHT_WAY] == 0;
    428 			/* FALLTHROUGH */
    429 		  case 50:
    430 		  case 25:
    431 			if (card == -1)
    432 				card = (End - pp->mileage == 25 ? C_25 : C_50);
    433 			return Numseen[card] != Numcards[card];
    434 		}
    435 	return FALSE;
    436 }
    437 
    438 int
    439 canplay(const PLAY *pp, const PLAY *op, CARD card)
    440 {
    441 	switch (card) {
    442 	  case C_200:
    443 		if (pp->nummiles[C_200] == 2)
    444 			break;
    445 		/* FALLTHROUGH */
    446 	  case C_75:	case C_100:
    447 		if (pp->speed == C_LIMIT)
    448 			break;
    449 		/* FALLTHROUGH */
    450 	  case C_50:
    451 		if (pp->mileage + Value[card] > End)
    452 			break;
    453 		/* FALLTHROUGH */
    454 	  case C_25:
    455 		if (pp->can_go)
    456 			return TRUE;
    457 		break;
    458 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    459 	  case C_STOP:
    460 		if (op->can_go && op->safety[safety(card) - S_CONV] != S_PLAYED)
    461 			return TRUE;
    462 		break;
    463 	  case C_LIMIT:
    464 		if (op->speed != C_LIMIT &&
    465 		    op->safety[S_RIGHT_WAY] != S_PLAYED &&
    466 		    op->mileage + 50 < End)
    467 			return TRUE;
    468 		break;
    469 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    470 		if (pp->battle == opposite(card))
    471 			return TRUE;
    472 		break;
    473 	  case C_GO:
    474 		if (!pp->can_go &&
    475 		    (is_repair(pp->battle) || pp->battle == C_STOP))
    476 			return TRUE;
    477 		break;
    478 	  case C_END_LIMIT:
    479 		if (pp->speed == C_LIMIT)
    480 			return TRUE;
    481 	}
    482 	return FALSE;
    483 }
    484