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    Searched defs:sampler (Results 1 - 25 of 301) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/clover/core/
sampler.cpp 23 #include "core/sampler.hpp"
28 sampler::sampler(clover::context &ctx, bool norm_mode, function in class:sampler
36 sampler::norm_mode() {
41 sampler::addr_mode() {
46 sampler::filter_mode() {
51 sampler::bind(command_queue &q) {
71 sampler::unbind(command_queue &q, void *st) {
sampler.hpp 30 class sampler : public ref_counter, public _cl_sampler { class in namespace:clover
32 sampler(clover::context &ctx, bool norm_mode,
36 sampler(const sampler &s) = delete;
37 sampler &
38 operator=(const sampler &s) = delete;
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/clover/core/core/
sampler.cpp 23 #include "core/sampler.hpp"
28 sampler::sampler(clover::context &ctx, bool norm_mode, function in class:sampler
36 sampler::norm_mode() {
41 sampler::addr_mode() {
46 sampler::filter_mode() {
51 sampler::bind(command_queue &q) {
71 sampler::unbind(command_queue &q, void *st) {
sampler.hpp 30 class sampler : public ref_counter, public _cl_sampler { class in namespace:clover
32 sampler(clover::context &ctx, bool norm_mode,
36 sampler(const sampler &s) = delete;
37 sampler &
38 operator=(const sampler &s) = delete;
  /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/
vl_bicubic_filter.h 42 void *sampler; member in struct:vl_bicubic_filter
vl_matrix_filter.h 43 void *sampler; member in struct:vl_matrix_filter
vl_median_filter.h 51 void *sampler; member in struct:vl_median_filter
vl_deint_filter.h 42 void *sampler[4]; member in struct:vl_deint_filter
vl_matrix_filter.c 83 struct ureg_src sampler; local
95 sampler = ureg_DECL_sampler(shader, 0);
116 ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, ureg_src(tmp), sampler);
118 ureg_TEX(shader, tmp, TGSI_TEXTURE_2D, i_vtex, sampler);
139 struct pipe_sampler_state sampler; local
174 memset(&sampler, 0, sizeof(sampler));
175 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
176 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
177 sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/
vl_bicubic_filter.h 42 void *sampler; member in struct:vl_bicubic_filter
vl_matrix_filter.h 43 void *sampler; member in struct:vl_matrix_filter
vl_median_filter.h 51 void *sampler; member in struct:vl_median_filter
vl_deint_filter.h 42 void *sampler[4]; member in struct:vl_deint_filter
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
gen4_blorp_exec.h 110 /* Iron Lake can't do sampler prefetch */
113 uint32_t sampler = blorp_emit_sampler_state(blorp_batch); local
114 wm.SamplerStatePointer = dynamic_state_address(blorp_batch, sampler);
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/
freedreno_texture.c 144 struct pipe_sampler_state *sampler = tex->samplers[i]; local
150 if (!sampler)
159 * 1:1 correspondence between sampler and texture. Take advantage
172 bcolor32[desc->swizzle[j] + 4] = sampler->border_color.i[j];
173 bcolor[desc->swizzle[j] + 8] = sampler->border_color.i[j];
175 bcolor32[desc->swizzle[j]] = fui(sampler->border_color.f[j]);
177 _mesa_float_to_half(sampler->border_color.f[j]);
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/
intel_tex_validate.c 22 struct gl_sampler_object *sampler)
27 if (sampler->Attrib.MinFilter == GL_NEAREST ||
28 sampler->Attrib.MinFilter == GL_LINEAR) {
48 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
64 intel_update_max_level(intelObj, sampler);
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
gfx4_blorp_exec.h 115 /* Iron Lake can't do sampler prefetch */
118 uint32_t sampler = blorp_emit_sampler_state(batch); local
119 wm.SamplerStatePointer = dynamic_state_address(batch, sampler);
brw_tex_validate.c 46 struct gl_sampler_object *sampler)
52 (sampler->Attrib.MinFilter == GL_NEAREST ||
53 sampler->Attrib.MinFilter == GL_LINEAR))) {
213 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
220 brw_update_max_level(tex_obj, sampler);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/
intel_tex_validate.c 22 struct gl_sampler_object *sampler)
27 if (sampler->MinFilter == GL_NEAREST ||
28 sampler->MinFilter == GL_LINEAR) {
48 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
64 intel_update_max_level(intelObj, sampler);
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
gen4_blorp_exec.h 115 /* Iron Lake can't do sampler prefetch */
118 uint32_t sampler = blorp_emit_sampler_state(batch); local
119 wm.SamplerStatePointer = dynamic_state_address(batch, sampler);
intel_tex_validate.c 46 struct gl_sampler_object *sampler)
52 (sampler->MinFilter == GL_NEAREST ||
53 sampler->MinFilter == GL_LINEAR))) {
211 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
218 intel_update_max_level(tex_obj, sampler);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/
draw_llvm_sample.c 51 * This provides the bridge between the sampler state store in
52 * lp_jit_context and lp_jit_texture and the sampler code
54 * the texture sampler code generator in terms of the state stored in
66 * This is the bridge between our sampler and the TGSI translator.
162 lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name);
170 * fetch the members of lp_jit_texture to fulfill the sampler code
174 * sampler code generator a reusable module without dependencies to
219 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
221 FREE(sampler);
234 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base local
256 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local
269 struct draw_llvm_sampler_soa *sampler; local
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/
freedreno_texture.c 135 struct pipe_sampler_state *sampler = tex->samplers[i]; local
141 if (!sampler)
150 * 1:1 correspondence between sampler and texture. Take advantage
163 bcolor32[desc->swizzle[j] + 4] = sampler->border_color.i[j];
164 bcolor[desc->swizzle[j] + 8] = sampler->border_color.i[j];
166 bcolor32[desc->swizzle[j]] = fui(sampler->border_color.f[j]);
168 util_float_to_half(sampler->border_color.f[j]);
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/swr/
swr_shader.h 63 struct swr_sampler_static_state sampler[PIPE_MAX_SHADER_SAMPLER_VIEWS]; member in struct:swr_jit_sampler_key
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_nir_lower_texcmp.c 91 nir_variable *sampler = NULL; local
97 sampler = nir_deref_instr_get_variable(sampler_deref);
111 sampler->data.binding < state->n_states ?
112 state->compare_func[sampler->data.binding] : COMPARE_FUNC_ALWAYS,
120 nir_ssa_def *r[4] = {lookup[state->tex_swizzles[sampler->data.binding].swizzle_r],
121 lookup[state->tex_swizzles[sampler->data.binding].swizzle_g],
122 lookup[state->tex_swizzles[sampler->data.binding].swizzle_b],
123 lookup[state->tex_swizzles[sampler->data.binding].swizzle_a]
128 sampler->type = strip_shadow_with_array(sampler->type)
    [all...]

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