| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| lp_rast_priv.h | 98 unsigned thread_index; member in struct:lp_rasterizer_task
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| /xsrc/external/mit/MesaLib/dist/src/util/ |
| u_queue.c | 262 int thread_index; member in struct:thread_input 269 int thread_index = ((struct thread_input*)input)->thread_index; local 297 snprintf(name, sizeof(name), "%s%i", queue->name, thread_index); 308 while (thread_index < queue->num_threads && queue->num_queued == 0) 312 if (thread_index >= queue->num_threads) { 328 job.execute(job.job, job.global_data, thread_index); 332 job.cleanup(job.job, job.global_data, thread_index); 360 input->thread_index = index; 409 * when thread_index < num_threads [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/ |
| lp_rast_priv.h | 98 unsigned thread_index; member in struct:lp_rasterizer_task
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| /xsrc/external/mit/MesaLib.old/dist/src/util/ |
| u_queue.c | 249 int thread_index; member in struct:thread_input 256 int thread_index = ((struct thread_input*)input)->thread_index; local 289 util_snprintf(name, sizeof(name), "%s%i", queue->name, thread_index); 300 while (thread_index < queue->num_threads && queue->num_queued == 0) 304 if (thread_index >= queue->num_threads) { 318 job.execute(job.job, thread_index); 321 job.cleanup(job.job, thread_index); 348 input->thread_index = index; 396 * when thread_index < num_threads [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/ |
| vir_register_allocate.c | 455 int thread_index = ffs(c->threads) - 1; local 457 if (thread_index >= 1) 458 thread_index--; 607 c->compiler->reg_class_phys[thread_index]); 610 c->compiler->reg_class_r5[thread_index]); 613 c->compiler->reg_class_phys_or_acc[thread_index]); 617 c->compiler->reg_class_any[thread_index]); 656 thread_index == 0)) {
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| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| vir_register_allocate.c | 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) 574 return thread_index == 0 && c->tmu_spilling_allowed; 615 int thread_index = ffs(c->threads) - 1; local 617 if (thread_index >= 1) 618 thread_index--; 767 c->compiler->reg_class_phys[thread_index]); 770 c->compiler->reg_class_r5[thread_index]); 773 c->compiler->reg_class_phys_or_acc[thread_index]); 777 c->compiler->reg_class_any[thread_index]); 823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) { [all...] |