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    Searched defs:thread_index (Results 1 - 6 of 6) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/
lp_rast_priv.h 98 unsigned thread_index; member in struct:lp_rasterizer_task
  /xsrc/external/mit/MesaLib/dist/src/util/
u_queue.c 262 int thread_index; member in struct:thread_input
269 int thread_index = ((struct thread_input*)input)->thread_index; local
297 snprintf(name, sizeof(name), "%s%i", queue->name, thread_index);
308 while (thread_index < queue->num_threads && queue->num_queued == 0)
312 if (thread_index >= queue->num_threads) {
328 job.execute(job.job, job.global_data, thread_index);
332 job.cleanup(job.job, job.global_data, thread_index);
360 input->thread_index = index;
409 * when thread_index < num_threads
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  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/
lp_rast_priv.h 98 unsigned thread_index; member in struct:lp_rasterizer_task
  /xsrc/external/mit/MesaLib.old/dist/src/util/
u_queue.c 249 int thread_index; member in struct:thread_input
256 int thread_index = ((struct thread_input*)input)->thread_index; local
289 util_snprintf(name, sizeof(name), "%s%i", queue->name, thread_index);
300 while (thread_index < queue->num_threads && queue->num_queued == 0)
304 if (thread_index >= queue->num_threads) {
318 job.execute(job.job, thread_index);
321 job.cleanup(job.job, thread_index);
348 input->thread_index = index;
396 * when thread_index < num_threads
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
vir_register_allocate.c 455 int thread_index = ffs(c->threads) - 1; local
457 if (thread_index >= 1)
458 thread_index--;
607 c->compiler->reg_class_phys[thread_index]);
610 c->compiler->reg_class_r5[thread_index]);
613 c->compiler->reg_class_phys_or_acc[thread_index]);
617 c->compiler->reg_class_any[thread_index]);
656 thread_index == 0)) {
  /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
vir_register_allocate.c 572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index)
574 return thread_index == 0 && c->tmu_spilling_allowed;
615 int thread_index = ffs(c->threads) - 1; local
617 if (thread_index >= 1)
618 thread_index--;
767 c->compiler->reg_class_phys[thread_index]);
770 c->compiler->reg_class_r5[thread_index]);
773 c->compiler->reg_class_phys_or_acc[thread_index]);
777 c->compiler->reg_class_any[thread_index]);
823 if (is_uniform || tmu_spilling_allowed(c, thread_index)) {
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