1/**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef LP_RAST_PRIV_H
29#define LP_RAST_PRIV_H
30
31#include "util/format/u_format.h"
32#include "util/u_thread.h"
33#include "gallivm/lp_bld_debug.h"
34#include "lp_memory.h"
35#include "lp_rast.h"
36#include "lp_scene.h"
37#include "lp_state.h"
38#include "lp_texture.h"
39#include "lp_limits.h"
40
41
42#define TILE_VECTOR_HEIGHT 4
43#define TILE_VECTOR_WIDTH 4
44
45/* If we crash in a jitted function, we can examine jit_line and jit_state
46 * to get some info.  This is not thread-safe, however.
47 */
48#ifdef DEBUG
49
50struct lp_rasterizer_task;
51extern int jit_line;
52extern const struct lp_rast_state *jit_state;
53extern const struct lp_rasterizer_task *jit_task;
54
55#define BEGIN_JIT_CALL(state, task)                  \
56   do { \
57      jit_line = __LINE__; \
58      jit_state = state; \
59      jit_task = task; \
60   } while (0)
61
62#define END_JIT_CALL() \
63   do { \
64      jit_line = 0; \
65      jit_state = NULL; \
66   } while (0)
67
68#else
69
70#define BEGIN_JIT_CALL(X, Y)
71#define END_JIT_CALL()
72
73#endif
74
75
76struct lp_rasterizer;
77struct cmd_bin;
78
79/**
80 * Per-thread rasterization state
81 */
82struct lp_rasterizer_task
83{
84   const struct cmd_bin *bin;
85   const struct lp_rast_state *state;
86
87   struct lp_scene *scene;
88   unsigned x, y;          /**< Pos of this tile in framebuffer, in pixels */
89   unsigned width, height; /**< width, height of current tile, in pixels */
90
91   uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
92   uint8_t *depth_tile;
93
94   /** "back" pointer */
95   struct lp_rasterizer *rast;
96
97   /** "my" index */
98   unsigned thread_index;
99
100   /** Non-interpolated passthru state and occlude counter for visible pixels */
101   struct lp_jit_thread_data thread_data;
102
103   pipe_semaphore work_ready;
104   pipe_semaphore work_done;
105};
106
107
108/**
109 * This is the state required while rasterizing tiles.
110 * Note that this contains per-thread information too.
111 * The tile size is TILE_SIZE x TILE_SIZE pixels.
112 */
113struct lp_rasterizer
114{
115   boolean exit_flag;
116   boolean no_rast;  /**< For debugging/profiling */
117
118   /** The incoming queue of scenes ready to rasterize */
119   struct lp_scene_queue *full_scenes;
120
121   /** The scene currently being rasterized by the threads */
122   struct lp_scene *curr_scene;
123
124   /** A task object for each rasterization thread */
125   struct lp_rasterizer_task tasks[LP_MAX_THREADS];
126
127   unsigned num_threads;
128   thrd_t threads[LP_MAX_THREADS];
129
130   /** For synchronizing the rasterization threads */
131   util_barrier barrier;
132};
133
134void
135lp_rast_shade_quads_mask_sample(struct lp_rasterizer_task *task,
136                                const struct lp_rast_shader_inputs *inputs,
137                                unsigned x, unsigned y,
138                                uint64_t mask);
139void
140lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
141                         const struct lp_rast_shader_inputs *inputs,
142                         unsigned x, unsigned y,
143                         unsigned mask);
144
145
146/**
147 * Get the pointer to a 4x4 color block (within a 64x64 tile).
148 * \param x, y location of 4x4 block in window coords
149 */
150static inline uint8_t *
151lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
152                                unsigned buf, unsigned x, unsigned y,
153                                unsigned layer)
154{
155   unsigned px, py, pixel_offset;
156   uint8_t *color;
157
158   assert(x < task->scene->tiles_x * TILE_SIZE);
159   assert(y < task->scene->tiles_y * TILE_SIZE);
160   assert((x % TILE_VECTOR_WIDTH) == 0);
161   assert((y % TILE_VECTOR_HEIGHT) == 0);
162   assert(buf < task->scene->fb.nr_cbufs);
163
164   assert(task->color_tiles[buf]);
165
166   /*
167    * We don't actually benefit from having per tile cbuf/zsbuf pointers,
168    * it's just extra work - the mul/add would be exactly the same anyway.
169    * Fortunately the extra work (modulo) here is very cheap at least...
170    */
171   px = x % TILE_SIZE;
172   py = y % TILE_SIZE;
173
174   pixel_offset = px * task->scene->cbufs[buf].format_bytes +
175                  py * task->scene->cbufs[buf].stride;
176   color = task->color_tiles[buf] + pixel_offset;
177
178   if (layer) {
179      assert(layer <= task->scene->fb_max_layer);
180      color += layer * task->scene->cbufs[buf].layer_stride;
181   }
182
183   assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
184   return color;
185}
186
187
188/**
189 * Get the pointer to a 4x4 depth block (within a 64x64 tile).
190 * \param x, y location of 4x4 block in window coords
191 */
192static inline uint8_t *
193lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
194                                unsigned x, unsigned y, unsigned layer)
195{
196   unsigned px, py, pixel_offset;
197   uint8_t *depth;
198
199   assert(x < task->scene->tiles_x * TILE_SIZE);
200   assert(y < task->scene->tiles_y * TILE_SIZE);
201   assert((x % TILE_VECTOR_WIDTH) == 0);
202   assert((y % TILE_VECTOR_HEIGHT) == 0);
203
204   assert(task->depth_tile);
205
206   px = x % TILE_SIZE;
207   py = y % TILE_SIZE;
208
209   pixel_offset = px * task->scene->zsbuf.format_bytes +
210                  py * task->scene->zsbuf.stride;
211   depth = task->depth_tile + pixel_offset;
212
213   if (layer) {
214      depth += layer * task->scene->zsbuf.layer_stride;
215   }
216
217   assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format)));
218   return depth;
219}
220
221
222
223/**
224 * Shade all pixels in a 4x4 block.  The fragment code omits the
225 * triangle in/out tests.
226 * \param x, y location of 4x4 block in window coords
227 */
228static inline void
229lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
230                         const struct lp_rast_shader_inputs *inputs,
231                         unsigned x, unsigned y )
232{
233   const struct lp_scene *scene = task->scene;
234   const struct lp_rast_state *state = task->state;
235   struct lp_fragment_shader_variant *variant = state->variant;
236   uint8_t *color[PIPE_MAX_COLOR_BUFS];
237   unsigned stride[PIPE_MAX_COLOR_BUFS];
238   unsigned sample_stride[PIPE_MAX_COLOR_BUFS];
239   uint8_t *depth = NULL;
240   unsigned depth_stride = 0;
241   unsigned depth_sample_stride = 0;
242   unsigned i;
243
244   /* color buffer */
245   for (i = 0; i < scene->fb.nr_cbufs; i++) {
246      if (scene->fb.cbufs[i]) {
247         stride[i] = scene->cbufs[i].stride;
248         sample_stride[i] = scene->cbufs[i].sample_stride;
249         color[i] = lp_rast_get_color_block_pointer(task, i, x, y,
250                                                    inputs->layer + inputs->view_index);
251      }
252      else {
253         stride[i] = 0;
254         sample_stride[i] = 0;
255         color[i] = NULL;
256      }
257   }
258
259   if (scene->zsbuf.map) {
260      depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer + inputs->view_index);
261      depth_sample_stride = scene->zsbuf.sample_stride;
262      depth_stride = scene->zsbuf.stride;
263   }
264
265   uint64_t mask = 0;
266   for (unsigned i = 0; i < scene->fb_max_samples; i++)
267      mask |= (uint64_t)0xffff << (16 * i);
268
269   /*
270    * The rasterizer may produce fragments outside our
271    * allocated 4x4 blocks hence need to filter them out here.
272    */
273   if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) {
274      /* Propagate non-interpolated raster state. */
275      task->thread_data.raster_state.viewport_index = inputs->viewport_index;
276      task->thread_data.raster_state.view_index = inputs->view_index;
277
278      /* run shader on 4x4 block */
279      BEGIN_JIT_CALL(state, task);
280      variant->jit_function[RAST_WHOLE]( &state->jit_context,
281                                         x, y,
282                                         inputs->frontfacing,
283                                         GET_A0(inputs),
284                                         GET_DADX(inputs),
285                                         GET_DADY(inputs),
286                                         color,
287                                         depth,
288                                         mask,
289                                         &task->thread_data,
290                                         stride,
291                                         depth_stride,
292                                         sample_stride,
293                                         depth_sample_stride);
294      END_JIT_CALL();
295   }
296}
297
298void lp_rast_triangle_1( struct lp_rasterizer_task *,
299                         const union lp_rast_cmd_arg );
300void lp_rast_triangle_2( struct lp_rasterizer_task *,
301                         const union lp_rast_cmd_arg );
302void lp_rast_triangle_3( struct lp_rasterizer_task *,
303                         const union lp_rast_cmd_arg );
304void lp_rast_triangle_4( struct lp_rasterizer_task *,
305                         const union lp_rast_cmd_arg );
306void lp_rast_triangle_5( struct lp_rasterizer_task *,
307                         const union lp_rast_cmd_arg );
308void lp_rast_triangle_6( struct lp_rasterizer_task *,
309                         const union lp_rast_cmd_arg );
310void lp_rast_triangle_7( struct lp_rasterizer_task *,
311                         const union lp_rast_cmd_arg );
312void lp_rast_triangle_8( struct lp_rasterizer_task *,
313                         const union lp_rast_cmd_arg );
314
315void lp_rast_triangle_3_4(struct lp_rasterizer_task *,
316			  const union lp_rast_cmd_arg );
317
318void lp_rast_triangle_3_16( struct lp_rasterizer_task *,
319                            const union lp_rast_cmd_arg );
320
321void lp_rast_triangle_4_16( struct lp_rasterizer_task *,
322                            const union lp_rast_cmd_arg );
323
324
325void lp_rast_triangle_32_1( struct lp_rasterizer_task *,
326                         const union lp_rast_cmd_arg );
327void lp_rast_triangle_32_2( struct lp_rasterizer_task *,
328                         const union lp_rast_cmd_arg );
329void lp_rast_triangle_32_3( struct lp_rasterizer_task *,
330                         const union lp_rast_cmd_arg );
331void lp_rast_triangle_32_4( struct lp_rasterizer_task *,
332                         const union lp_rast_cmd_arg );
333void lp_rast_triangle_32_5( struct lp_rasterizer_task *,
334                         const union lp_rast_cmd_arg );
335void lp_rast_triangle_32_6( struct lp_rasterizer_task *,
336                         const union lp_rast_cmd_arg );
337void lp_rast_triangle_32_7( struct lp_rasterizer_task *,
338                         const union lp_rast_cmd_arg );
339void lp_rast_triangle_32_8( struct lp_rasterizer_task *,
340                         const union lp_rast_cmd_arg );
341
342void lp_rast_triangle_32_3_4(struct lp_rasterizer_task *,
343			  const union lp_rast_cmd_arg );
344
345void lp_rast_triangle_32_3_16( struct lp_rasterizer_task *,
346                            const union lp_rast_cmd_arg );
347
348void lp_rast_triangle_32_4_16( struct lp_rasterizer_task *,
349                            const union lp_rast_cmd_arg );
350
351
352void lp_rast_rectangle( struct lp_rasterizer_task *,
353                        const union lp_rast_cmd_arg );
354
355void lp_rast_triangle_ms_1( struct lp_rasterizer_task *,
356                         const union lp_rast_cmd_arg );
357void lp_rast_triangle_ms_2( struct lp_rasterizer_task *,
358                         const union lp_rast_cmd_arg );
359void lp_rast_triangle_ms_3( struct lp_rasterizer_task *,
360                         const union lp_rast_cmd_arg );
361void lp_rast_triangle_ms_4( struct lp_rasterizer_task *,
362                         const union lp_rast_cmd_arg );
363void lp_rast_triangle_ms_5( struct lp_rasterizer_task *,
364                         const union lp_rast_cmd_arg );
365void lp_rast_triangle_ms_6( struct lp_rasterizer_task *,
366                         const union lp_rast_cmd_arg );
367void lp_rast_triangle_ms_7( struct lp_rasterizer_task *,
368                         const union lp_rast_cmd_arg );
369void lp_rast_triangle_ms_8( struct lp_rasterizer_task *,
370                         const union lp_rast_cmd_arg );
371
372void lp_rast_triangle_ms_3_4(struct lp_rasterizer_task *,
373                          const union lp_rast_cmd_arg );
374
375void lp_rast_triangle_ms_3_16( struct lp_rasterizer_task *,
376                            const union lp_rast_cmd_arg );
377
378void lp_rast_triangle_ms_4_16( struct lp_rasterizer_task *,
379                            const union lp_rast_cmd_arg );
380
381void lp_rast_triangle_ms_32_1( struct lp_rasterizer_task *,
382                         const union lp_rast_cmd_arg );
383void lp_rast_triangle_ms_32_2( struct lp_rasterizer_task *,
384                         const union lp_rast_cmd_arg );
385void lp_rast_triangle_ms_32_3( struct lp_rasterizer_task *,
386                         const union lp_rast_cmd_arg );
387void lp_rast_triangle_ms_32_4( struct lp_rasterizer_task *,
388                         const union lp_rast_cmd_arg );
389void lp_rast_triangle_ms_32_5( struct lp_rasterizer_task *,
390                         const union lp_rast_cmd_arg );
391void lp_rast_triangle_ms_32_6( struct lp_rasterizer_task *,
392                         const union lp_rast_cmd_arg );
393void lp_rast_triangle_ms_32_7( struct lp_rasterizer_task *,
394                         const union lp_rast_cmd_arg );
395void lp_rast_triangle_ms_32_8( struct lp_rasterizer_task *,
396                         const union lp_rast_cmd_arg );
397
398void lp_rast_triangle_ms_32_3_4(struct lp_rasterizer_task *,
399                          const union lp_rast_cmd_arg );
400
401void lp_rast_triangle_ms_32_3_16( struct lp_rasterizer_task *,
402                            const union lp_rast_cmd_arg );
403
404void lp_rast_triangle_ms_32_4_16( struct lp_rasterizer_task *,
405                            const union lp_rast_cmd_arg );
406
407void
408lp_rast_set_state(struct lp_rasterizer_task *task,
409                  const union lp_rast_cmd_arg arg);
410
411void
412lp_debug_bin( const struct cmd_bin *bin, int x, int y );
413
414void
415lp_linear_rasterize_bin(struct lp_rasterizer_task *task,
416                        const struct cmd_bin *bin);
417
418void
419lp_rast_linear_rect_fallback(struct lp_rasterizer_task *task,
420                             const struct lp_rast_shader_inputs *inputs,
421                             const struct u_rect *box);
422
423#endif
424