| /src/sys/arch/powerpc/include/ |
| reg.h | 72 __register_t vrsave; /* SPR 256 */ member in struct:vreg
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| frame.h | 79 int vrsave; member in struct:utrapframe 171 int vrsave; member in struct:utrapframe32
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| /src/external/gpl3/gcc/dist/libgcc/config/rs6000/ |
| aix-unwind.h | 101 uint vrsave; member in struct:__anon14295 274 REGISTER_CFA_OFFSET_FOR (fs, R_VRSAVE, &vstate->vrsave, new_cfa);
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| darwin-fallback.c | 285 uint32_t vrsave; member in struct:gcc_mcontext32 307 uint32_t vrsave; member in struct:gcc_mcontext64 398 set_offset (R_VRSAVE, &m64->vrsave); 427 set_offset (R_VRSAVE, &m->vrsave);
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| /src/external/gpl3/gcc.old/dist/libgcc/config/rs6000/ |
| aix-unwind.h | 101 uint vrsave; member in struct:__anon16707 274 REGISTER_CFA_OFFSET_FOR (fs, R_VRSAVE, &vstate->vrsave, new_cfa);
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| darwin-fallback.c | 285 uint32_t vrsave; member in struct:gcc_mcontext32 307 uint32_t vrsave; member in struct:gcc_mcontext64 398 set_offset (R_VRSAVE, &m64->vrsave); 427 set_offset (R_VRSAVE, &m->vrsave);
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| /src/external/gpl3/gcc/dist/gcc/config/rs6000/ |
| rs6000-logue.cc | 179 VRSAVE. Bit n of the return value is 1 if Vn is live. The MSB in 203 be in the VRSAVE mask set by the caller, so we don't need to add 253 /* Even if we're not touching VRsave, make sure there's room on the 261 /* "Save" the VRsave register too if we're saving the world. */ 568 | Save area for VRSAVE register (Z) | 24+P+A+L+X+W+Y 637 | Save area for VRSAVE register (Z) | 8+P+A+V+L+X+W+Y 1153 than the current function; there's nowhere to put the VRsave code. */ 2087 /* Returns an insn that has a vrsave set operation with the 2095 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); 2098 = gen_rtx_SET (vrsave, 2091 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local 2932 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local [all...] |
| /src/external/gpl3/gcc.old/dist/gcc/config/rs6000/ |
| rs6000-logue.cc | 183 VRSAVE. Bit n of the return value is 1 if Vn is live. The MSB in 207 be in the VRSAVE mask set by the caller, so we don't need to add 257 /* Even if we're not touching VRsave, make sure there's room on the 265 /* "Save" the VRsave register too if we're saving the world. */ 572 | Save area for VRSAVE register (Z) | 24+P+A+L+X+W+Y 641 | Save area for VRSAVE register (Z) | 8+P+A+V+L+X+W+Y 1160 than the current function; there's nowhere to put the VRsave code. */ 2094 /* Returns an insn that has a vrsave set operation with the 2102 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); 2105 = gen_rtx_SET (vrsave, 2098 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local 2939 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local [all...] |
| /src/external/apache2/llvm/dist/llvm/include/llvm/BinaryFormat/ |
| MachO.h | 1919 uint32_t vrsave; member in struct:llvm::MachO::ppc_thread_state32_t 1962 sys::swapByteOrder(x.vrsave);
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