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    Searched defs:vrsave (Results 1 - 9 of 9) sorted by relevancy

  /src/sys/arch/powerpc/include/
reg.h 72 __register_t vrsave; /* SPR 256 */ member in struct:vreg
frame.h 79 int vrsave; member in struct:utrapframe
171 int vrsave; member in struct:utrapframe32
  /src/external/gpl3/gcc/dist/libgcc/config/rs6000/
aix-unwind.h 101 uint vrsave; member in struct:__anon14295
274 REGISTER_CFA_OFFSET_FOR (fs, R_VRSAVE, &vstate->vrsave, new_cfa);
darwin-fallback.c 285 uint32_t vrsave; member in struct:gcc_mcontext32
307 uint32_t vrsave; member in struct:gcc_mcontext64
398 set_offset (R_VRSAVE, &m64->vrsave);
427 set_offset (R_VRSAVE, &m->vrsave);
  /src/external/gpl3/gcc.old/dist/libgcc/config/rs6000/
aix-unwind.h 101 uint vrsave; member in struct:__anon16707
274 REGISTER_CFA_OFFSET_FOR (fs, R_VRSAVE, &vstate->vrsave, new_cfa);
darwin-fallback.c 285 uint32_t vrsave; member in struct:gcc_mcontext32
307 uint32_t vrsave; member in struct:gcc_mcontext64
398 set_offset (R_VRSAVE, &m64->vrsave);
427 set_offset (R_VRSAVE, &m->vrsave);
  /src/external/gpl3/gcc/dist/gcc/config/rs6000/
rs6000-logue.cc 179 VRSAVE. Bit n of the return value is 1 if Vn is live. The MSB in
203 be in the VRSAVE mask set by the caller, so we don't need to add
253 /* Even if we're not touching VRsave, make sure there's room on the
261 /* "Save" the VRsave register too if we're saving the world. */
568 | Save area for VRSAVE register (Z) | 24+P+A+L+X+W+Y
637 | Save area for VRSAVE register (Z) | 8+P+A+V+L+X+W+Y
1153 than the current function; there's nowhere to put the VRsave code. */
2087 /* Returns an insn that has a vrsave set operation with the
2095 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO);
2098 = gen_rtx_SET (vrsave,
2091 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local
2932 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local
    [all...]
  /src/external/gpl3/gcc.old/dist/gcc/config/rs6000/
rs6000-logue.cc 183 VRSAVE. Bit n of the return value is 1 if Vn is live. The MSB in
207 be in the VRSAVE mask set by the caller, so we don't need to add
257 /* Even if we're not touching VRsave, make sure there's room on the
265 /* "Save" the VRsave register too if we're saving the world. */
572 | Save area for VRSAVE register (Z) | 24+P+A+L+X+W+Y
641 | Save area for VRSAVE register (Z) | 8+P+A+V+L+X+W+Y
1160 than the current function; there's nowhere to put the VRsave code. */
2094 /* Returns an insn that has a vrsave set operation with the
2102 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO);
2105 = gen_rtx_SET (vrsave,
2098 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local
2939 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO); local
    [all...]
  /src/external/apache2/llvm/dist/llvm/include/llvm/BinaryFormat/
MachO.h 1919 uint32_t vrsave; member in struct:llvm::MachO::ppc_thread_state32_t
1962 sys::swapByteOrder(x.vrsave);

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