| /xsrc/external/mit/MesaLib/dist/src/amd/compiler/tests/ |
| test_isel.cpp | 32 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, variable 57 pbld.add_vsfs(vs, fs); 89 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, variable 104 pbld.add_stage(VK_SHADER_STAGE_VERTEX_BIT, vs); 118 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX, variable 130 pbld.add_stage(VK_SHADER_STAGE_VERTEX_BIT, vs);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a3xx/ |
| fd3_program.h | 40 struct ir3_shader_variant *bs; /* VS for when emit->binning */ 41 struct ir3_shader_variant *vs; member in struct:fd3_program_state
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a4xx/ |
| fd4_program.h | 40 struct ir3_shader_variant *bs; /* VS for when emit->binning */ 41 struct ir3_shader_variant *vs; member in struct:fd4_program_state
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/a5xx/ |
| fd5_program.h | 40 struct ir3_shader_variant *bs; /* VS for when emit->binning */ 41 struct ir3_shader_variant *vs; member in struct:fd5_program_state
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| lp_state_vs.c | 46 struct draw_vertex_shader *vs; local 48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); 49 if (!vs) { 54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs); 58 return vs; 66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local 68 if (llvmpipe->vs == vs) 71 draw_bind_vertex_shader(llvmpipe->draw, vs); 73 llvmpipe->vs = vs 83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/virgl/ |
| virgl_transfer_queue.h | 37 struct virgl_screen *vs; member in struct:virgl_transfer_queue
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/llvmpipe/ |
| lp_state_vs.c | 46 struct draw_vertex_shader *vs; local 48 vs = draw_create_vertex_shader(llvmpipe->draw, templ); 49 if (!vs) { 54 debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) vs); 58 return vs; 66 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local 68 if (llvmpipe->vs == vs) 71 draw_bind_vertex_shader(llvmpipe->draw, vs); 73 llvmpipe->vs = vs 83 struct draw_vertex_shader *vs = (struct draw_vertex_shader *)_vs; local [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/draw/ |
| draw_vs_llvm.c | 92 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local 94 if (!vs) 100 vs->base.state.ir.nir = state->ir.nir; 104 nir_tgsi_scan_shader(state->ir.nir, &vs->base.info, true); 107 vs->base.state.tokens = tgsi_dup_tokens(state->tokens); 108 if (!vs->base.state.tokens) { 109 FREE(vs); 113 tgsi_scan_shader(state->tokens, &vs->base.info); 116 vs->variant_key_size = 118 vs->base.info.file_max[TGSI_FILE_INPUT]+1 [all...] |
| draw_vs.c | 60 struct draw_vertex_shader *vs = NULL; local 79 vs = draw_create_vs_llvm(draw, &state); 83 if (!vs) { 84 vs = draw_create_vs_exec( draw, &state ); 87 if (vs) 91 vs->position_output = -1; 92 for (i = 0; i < vs->info.num_outputs; i++) { 93 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && 94 vs->info.output_semantic_index[i] == 0) 95 vs->position_output = i [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/vl/ |
| vl_bicubic_filter.h | 44 void *vs, *fs; member in struct:vl_bicubic_filter
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| vl_matrix_filter.h | 45 void *vs, *fs; member in struct:vl_matrix_filter
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| vl_median_filter.h | 53 void *vs, *fs; member in struct:vl_median_filter
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/ |
| draw_vs_llvm.c | 88 struct llvm_vertex_shader *vs = CALLOC_STRUCT( llvm_vertex_shader ); local 90 if (!vs) 94 vs->base.state.tokens = tgsi_dup_tokens(state->tokens); 95 if (!vs->base.state.tokens) { 96 FREE(vs); 100 tgsi_scan_shader(state->tokens, &vs->base.info); 102 vs->variant_key_size = 104 vs->base.info.file_max[TGSI_FILE_INPUT]+1, 105 MAX2(vs->base.info.file_max[TGSI_FILE_SAMPLER]+1, 106 vs->base.info.file_max[TGSI_FILE_SAMPLER_VIEW]+1)) [all...] |
| draw_vs.c | 56 struct draw_vertex_shader *vs = NULL; local 64 vs = draw_create_vs_llvm(draw, shader); 68 if (!vs) { 69 vs = draw_create_vs_exec( draw, shader ); 72 if (vs) 76 vs->position_output = -1; 77 for (i = 0; i < vs->info.num_outputs; i++) { 78 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION && 79 vs->info.output_semantic_index[i] == 0) 80 vs->position_output = i [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/vl/ |
| vl_bicubic_filter.h | 44 void *vs, *fs; member in struct:vl_bicubic_filter
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| vl_matrix_filter.h | 45 void *vs, *fs; member in struct:vl_matrix_filter
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| vl_median_filter.h | 53 void *vs, *fs; member in struct:vl_median_filter
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/ir3/ |
| ir3_cache.h | 40 struct ir3_shader *vs, *fs; // 4 dwords member in struct:ir3_cache_key 54 struct ir3_shader_variant *bs, /* binning pass vs */ 55 struct ir3_shader_variant *vs,
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/virgl/ |
| virgl_transfer_queue.h | 34 struct virgl_screen *vs; member in struct:virgl_transfer_queue 41 struct virgl_screen *vs,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/freedreno/ir3/ |
| ir3_cache.h | 42 struct ir3_shader_state *vs, *hs, *ds, *gs, *fs; // 5 pointers member in struct:ir3_cache_key 61 void *data, struct ir3_shader_variant *bs, /* binning pass vs */ 62 struct ir3_shader_variant *vs, struct ir3_shader_variant *hs,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/compiler/ |
| r3xx_vertprog_dump.c | 172 struct r300_vertex_program_code * vs = c->code; local 173 unsigned instrcount = vs->length / 4; 182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]); 183 r300_vs_op_dump(vs->body.d[offset]); 186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]); 187 r300_vs_src_dump(vs->body.d[offset+1+src]); 191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops); 192 for(i = 0; i < vs->num_fc_ops; i++) { 194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) { 203 vs->fc_op_addrs.r500[i].uw [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| svga_pipe_vs.c | 102 struct svga_vertex_shader *vs = CALLOC_STRUCT(svga_vertex_shader); local 104 if (!vs) 111 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, 116 tgsi_scan_shader(vs->base.tokens, &vs->base.info); 123 tmp2.tokens = vs->base.tokens; 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 127 vs->base.id = svga->debug.shader_id++; 129 vs->generic_outputs = svga_get_generic_outputs_mask(&vs->base.info) 145 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local 168 struct svga_vertex_shader *vs = (struct svga_vertex_shader *)shader; local [all...] |
| svga_state_need_swtnl.c | 64 struct svga_vertex_shader *vs = svga->curr.vs; local 99 if (vs && vs->base.info.writes_edgeflag) {
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/freedreno/a6xx/ |
| fd6_program.h | 48 struct ir3_shader_variant *bs; /* binning pass vs */ 49 struct ir3_shader_variant *vs; member in struct:fd6_program_state
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/compiler/ |
| r3xx_vertprog_dump.c | 172 struct r300_vertex_program_code * vs = c->code; local 173 unsigned instrcount = vs->length / 4; 182 fprintf(stderr, "%d: op: 0x%08x", i, vs->body.d[offset]); 183 r300_vs_op_dump(vs->body.d[offset]); 186 fprintf(stderr, " src%i: 0x%08x", src, vs->body.d[offset+1+src]); 187 r300_vs_src_dump(vs->body.d[offset+1+src]); 191 fprintf(stderr, "Flow Control Ops: 0x%08x\n",vs->fc_ops); 192 for(i = 0; i < vs->num_fc_ops; i++) { 194 switch((vs->fc_ops >> (i * 2)) & 0x3 ) { 203 vs->fc_op_addrs.r500[i].uw [all...] |