OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:AMULET_SYM
(Results
1 - 12
of
12
) sorted by relevancy
/src/games/hack/
def.objclass.h
101
#define
AMULET_SYM
'"'
hack.wizard.c
98
if (otmp->olet ==
AMULET_SYM
&& !otmp->spe) {
112
if (mtmp->minvent && mtmp->minvent->olet ==
AMULET_SYM
&&
123
if (otmp->olet ==
AMULET_SYM
&& !otmp->spe) {
hack.bones.c
137
if (otmp->olet ==
AMULET_SYM
&& !otmp->spe) {
def.objects.h
75
AMULET_SYM
, 100, 0, 2, 0, 0, 0 },
347
ILLOBJ_SYM,
AMULET_SYM
, FOOD_SYM, WEAPON_SYM, TOOL_SYM,
hack.mkmaze.c
103
(void) mkobj_at(
AMULET_SYM
, zx, zy);
hack.mkobj.c
154
case
AMULET_SYM
:
hack.objnam.c
184
case
AMULET_SYM
:
354
case
AMULET_SYM
:
663
else if (let ==
AMULET_SYM
)
hack.steal.c
243
if (otmp->olet ==
AMULET_SYM
) {
hack.end.c
262
} else if (otmp->olet ==
AMULET_SYM
) {
hack.zap.c
173
if (obj->spe && obj->olet !=
AMULET_SYM
) {
hack.mklev.c
832
(mazeflag && rn2(2)) ?
AMULET_SYM
:
hack.shk.c
848
case
AMULET_SYM
:
Completed in 17 milliseconds
Indexes created Wed Oct 15 16:09:53 GMT 2025