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    Searched refs:BFLAGALL (Results 1 - 2 of 2) sorted by relevancy

  /src/games/gomoku/
bdinit.c 136 sp->s_flags = BFLAGALL;
150 sp->s_flags = BFLAGALL;
155 sp->s_flags = BFLAGALL;
gomoku.h 236 #define BFLAGALL 0x0F0000 /* all frames dead */

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