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    Searched refs:CORR (Results 1 - 8 of 8) sorted by relevancy

  /src/games/hack/
hack.search.c 83 for (lx = u.ux; (num = levl[lx - 1][u.uy].typ) && num != CORR; lx--);
84 for (hx = u.ux; (num = levl[hx + 1][u.uy].typ) && num != CORR; hx++);
85 for (ly = u.uy; (num = levl[u.ux][ly - 1].typ) && num != CORR; ly--);
86 for (hy = u.uy; (num = levl[u.ux][hy + 1].typ) && num != CORR; hy++);
95 levl[zx][zy].typ = CORR;
141 levl[x][y].typ = CORR;
def.rm.h 75 #define CORR 8
hack.read.c 432 lev->typ = CORR;
553 if (u.uswallow || !xdnstair || levl[u.ux][u.uy].typ == CORR ||
572 if (levl[u.ux][u.uy].typ == CORR) {
606 for (seelx = u.ux; (num = levl[seelx - 1][zy].typ) != CORR && num != 0;
608 for (seehx = u.ux; (num = levl[seehx + 1][zy].typ) != CORR && num != 0;
610 for (seely = u.uy; (num = levl[zx][seely - 1].typ) != CORR && num != 0;
612 for (seehy = u.uy; (num = levl[zx][seehy + 1].typ) != CORR && num != 0;
hack.vault.c 196 if (levl[x][y].typ == CORR)
307 crm->typ = (typ == SCORR) ? CORR : DOOR;
349 crm->typ = CORR;
hack.mklev.c 639 crm->typ = CORR;
647 } else if (crm->typ != CORR && crm->typ != SCORR) {
660 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
669 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
677 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
685 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
693 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
761 rm->typ = CORR;
hack.pri.c 404 (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
470 case CORR:
hack.apply.c 376 lev->typ = CORR;
hack.zap.c 266 * Original effect (approximately): from CORR: dig
323 room->typ = CORR;

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