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    Searched refs:C_GO (Results 1 - 5 of 5) sorted by relevancy

  /src/games/mille/
extern.c 105 14, /* C_GO */
127 10, /* C_GO */
141 C_REPAIRS, C_GO, C_END_LIMIT, C_EMPTY, C_FLAT, C_CRASH,
162 C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO, C_GO
    [all...]
types.c 71 case C_GO:
comp.c 277 case C_GO:
282 && Numgos + count[C_GO] == Numneed[C_GO]) {
284 --count[C_GO];
287 *value = Numneed[C_GO] * 3;
288 *value += (Numseen[C_GO] - Numgos);
289 *value /= (count[C_GO] * count[C_GO]);
290 count[C_GO]--;
339 Numseen[C_GO];
    [all...]
move.c 263 case C_GO:
268 pp->battle = C_GO;
308 pp->battle = C_GO;
mille.h 142 #define C_GO 13

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