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  /src/games/mille/
comp.c 83 case C_LIMIT:
104 (pp->speed == C_LIMIT && card == C_RIGHT_WAY)) {
147 Numseen[C_LIMIT] != Numcards[C_LIMIT]))
171 || Numseen[C_LIMIT] == Numcards[C_LIMIT]
206 if (pp->speed == C_LIMIT)
224 if (pp->speed == C_LIMIT)
240 else if (pp->speed == C_LIMIT &&
243 else if (pp->speed == C_LIMIT
    [all...]
types.c 74 case C_LIMIT:
extern.c 101 3, /* C_LIMIT */
123 3, /* C_LIMIT */
142 C_STOP, C_LIMIT, C_EMPTY, C_FLAT, C_CRASH, C_STOP, C_INIT
155 C_LIMIT, C_LIMIT, C_LIMIT,
move.c 237 if (pp->speed == C_LIMIT)
273 if (pp->speed != C_LIMIT)
292 case C_LIMIT:
294 if (pp->speed == C_LIMIT)
298 pp->speed = C_LIMIT;
306 || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
311 if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
334 if (pp->speed == C_LIMIT)
mille.h 138 #define C_LIMIT 9

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