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Searched
refs:C_RIGHT_WAY
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/mille/
types.c
73
case
C_RIGHT_WAY
:
76
return
C_RIGHT_WAY
;
move.c
221
case C_DRIVE_SAFE: case
C_RIGHT_WAY
:
304
case C_DRIVE_SAFE: case
C_RIGHT_WAY
:
306
|| (card ==
C_RIGHT_WAY
&& pp->speed == C_LIMIT)) {
307
if (!(card ==
C_RIGHT_WAY
&& !is_repair(pp->battle))) {
311
if (card ==
C_RIGHT_WAY
&& pp->speed == C_LIMIT)
314
|| (pp->new_speed && card ==
C_RIGHT_WAY
)) {
333
if (card ==
C_RIGHT_WAY
) {
501
case C_DRIVE_SAFE: case
C_RIGHT_WAY
:
comp.c
102
case C_SPARE_SAFE: case
C_RIGHT_WAY
:
104
(pp->speed == C_LIMIT && card ==
C_RIGHT_WAY
)) {
146
!(pp->hand[i] ==
C_RIGHT_WAY
&&
355
case C_SPARE_SAFE: case
C_RIGHT_WAY
:
extern.c
110
1, /*
C_RIGHT_WAY
*/
132
1, /*
C_RIGHT_WAY
*/
164
C_GAS_SAFE, C_SPARE_SAFE, C_DRIVE_SAFE,
C_RIGHT_WAY
mille.h
147
#define
C_RIGHT_WAY
18
Completed in 13 milliseconds
Indexes created Wed Oct 15 02:09:48 GMT 2025