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    Searched refs:DIR_DL (Results 1 - 2 of 2) sorted by relevancy

  /src/games/gomoku/
bdinit.c 52 set_blocked(sp, DIR_DL);
55 sp->s_fval[BLACK][DIR_DL].s = 0x600;
58 sp->s_fval[WHITE][DIR_DL].s = 0x600;
63 sp->s_fval[BLACK][DIR_DL].s = 0x500;
66 sp->s_fval[WHITE][DIR_DL].s = 0x500;
71 sp->s_fval[BLACK][DIR_DL].s = 0x401;
74 sp->s_fval[WHITE][DIR_DL].s = 0x401;
94 set_blocked(sp, DIR_DL);
95 sp->s_fval[BLACK][DIR_DL].s = 0x600;
96 sp->s_fval[WHITE][DIR_DL].s = 0x600
    [all...]
gomoku.h 206 #define DIR_DL 3 /* down left */

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