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    Searched refs:HOLDS (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
zap.c 174 if (monster->m_flags & HOLDS) {
192 if (monster->m_flags & HOLDS) {
199 FLAMES | IMITATES | CONFUSES | SEEKS_GOLD | HOLDS));
212 if (monster->m_flags & HOLDS) {
rogue.h 367 #define HOLDS 04000L
384 #define SPECIAL_HIT (RUSTS|HOLDS|FREEZES|STEALS_GOLD|STEALS_ITEM|STINGS|DRAINS_LIFE|DROPS_LEVEL)
hit.c 323 if (monster->m_flags & HOLDS) {
spec_hit.c 81 if ((monster->m_flags & HOLDS) && !levitate) {
monster.c 98 {(HOLDS|STATIONARY),"5d5",73,'F',91,12,126,80,0,0, FILL},

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