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Searched
refs:MAX_TRAPS
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
trap.c
58
trap traps[
MAX_TRAPS
];
82
for (i = 0; ((i <
MAX_TRAPS
) && (traps[i].trap_type != NO_TRAP)); i++) {
161
n = get_rand(5,
MAX_TRAPS
);
save.c
145
r_write(fp, traps, (
MAX_TRAPS
* sizeof(trap)));
225
r_read(fp, traps, (
MAX_TRAPS
* sizeof(trap)));
rogue.h
328
#define
MAX_TRAPS
10 /* maximum traps per level */
level.c
378
for (i = 0; i <
MAX_TRAPS
; i++) {
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Indexes created Mon Oct 20 00:09:40 GMT 2025