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  /src/games/mille/
table.c 68 Numcards[i], count, Numneed[i], C_name[opposite(i)]);
comp.c 85 && Numseen[C_25] == Numcards[C_25]
86 && Numseen[C_50] == Numcards[C_50])
145 if (Numseen[oppos] == Numcards[oppos] &&
147 Numseen[C_LIMIT] != Numcards[C_LIMIT]))
171 || Numseen[C_LIMIT] == Numcards[C_LIMIT]
244 || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
261 && (Numseen[oppos] == Numcards[oppos] ||
263 Numcards[oppos])) {
269 *value = Numcards[oppos] * 6;
338 *value *= Numcards[C_STOP]
    [all...]
extern.c 91 Numcards[NUM_CARDS] = { /* Number of cards in deck */
mille.h 220 extern const int Numcards[], Value[];
move.c 525 Numgos += Numcards[oppos] - Numseen[oppos];

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