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  /src/games/mille/
comp.c 85 && Numseen[C_25] == Numcards[C_25]
86 && Numseen[C_50] == Numcards[C_50])
145 if (Numseen[oppos] == Numcards[oppos] &&
147 Numseen[C_LIMIT] != Numcards[C_LIMIT]))
171 || Numseen[C_LIMIT] == Numcards[C_LIMIT]
244 || Numseen[C_LIMIT] != Numcards[C_LIMIT]) {
261 && (Numseen[oppos] == Numcards[oppos] ||
262 Numseen[oppos] + count[card] >
270 *value += Numseen[card] -
271 Numseen[oppos]
    [all...]
varpush.c 64 { (void *) Numseen, sizeof Numseen },
extern.c 87 Numseen[NUM_CARDS]; /* Number of cards seen in current hand */
init.c 54 memset(Numseen, 0, sizeof Numseen);
mille.h 219 Numneed[], Numseen[NUM_CARDS], Play, Window;
move.c 518 ++Numseen[card];
525 Numgos += Numcards[oppos] - Numseen[oppos];

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