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  /src/games/mille/
mille.h 195 } PLAY;
202 #define nextplay() (Play = other(Play))
219 Numneed[], Numseen[NUM_CARDS], Play, Window;
227 extern PLAY Player[2];
237 int canplay(const PLAY *, const PLAY *, CARD);
243 void extrapolate(PLAY *);
244 void finalscore(PLAY *);
252 int onecard(const PLAY *);
    [all...]
end.c 52 finalscore(PLAY *pp)
96 extrapolate(PLAY *pp)
144 reg PLAY *pp;
move.c 60 static int playcard(PLAY *);
62 static int haspicked(const PLAY *);
67 PLAY *pp;
71 pp = &Player[Play];
79 if (Play == PLAYER)
102 if (Play == PLAYER)
125 if (Play == COMP) {
179 PLAY *pp, *op;
189 fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
198 fprintf(outf, "CHECK_GO: cannot play %s\n"
    [all...]
print.c 56 PLAY *pp;
123 PLAY *pp;
init.c 50 PLAY *pp;
114 PLAY *pp;
173 PLAY *pp;
comp.c 54 PLAY *pp, *op;
386 mvaddstr(MOVE_Y + 1, MOVE_X, "PLAY\n");
406 onecard(const PLAY *pp)
439 canplay(const PLAY *pp, const PLAY *op, CARD card)
extern.c 84 Play, /* Current player */
169 PLAY Player[2]; /* Player descriptions */
misc.c 128 if (Play == PLAYER) {
143 PLAY *pp, *op;
  /src/games/monop/
monop.h 127 typedef struct plr_st PLAY;
142 extern PLAY *play, *cur_p;
154 void ret_card(PLAY *);
204 int prop_worth(PLAY *);
rent.c 51 PLAY *plp;
53 plp = &play[sqp->owner];
print.c 73 printsq(play[i].loc, FALSE);
74 printf(" %s (%d)", play[i].name, i+1);
75 if (cur_p == &play[i])
136 printf("%d", play[sqp->owner].num_util);
150 rnt <<= play[sqp->owner].num_rr - 1;
151 printf("%d %4d", play[sqp->owner].num_rr,
152 25 << (play[sqp->owner].num_rr - 1));
178 PLAY *pp;
180 pp = &play[pl];
monop.c 125 PLAY *play, /* player structure array ("calloc"ed) */ variable in typeref:typename:PLAY *
278 cur_p = play = calloc((size_t)num_play, sizeof (PLAY));
279 if (play == NULL)
290 name_list[i] = play[i].name = strdup(buf);
293 play[i].money = 1500;
308 free(play[i].name);
309 free(play);
327 printf("%s (%d) rolls %d\n", play[i].name, i+1, rl=roll(2, 6))
    [all...]
trade.c 108 PLAY *pp;
116 pp = &play[pn];
185 printf("Player %s (%d) gives:\n", play[tp->trader].name,
218 PLAY *pl_fr, *pl_to;
221 pl_fr = &play[from->trader];
222 pl_to = &play[to->trader];
310 free(play[player].name);
314 play[i] = play[i+1];
323 printf("\nThen %s WINS!!!!!\n", play[0].name)
    [all...]
prop.c 56 add_list(playernum, &(play[playernum].own_list), cur_p->loc);
104 play[plr].num_rr--;
107 play[plr].num_util--;
185 } else if (cur_bid > play[i].money) {
187 play[i].money);
197 printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
199 play[i].money -= cur_max;
211 prop_worth(PLAY *plp)
cards.c 259 play[i].money -= num;
268 play[i].money += num;
359 ret_card(PLAY *plr)
execute.c 214 if (play) {
216 free(play[i].name);
217 play[i].name = NULL;
219 free(play);
220 play = NULL;
285 fprintf(outf, " money %d\n", play[i].money);
286 fprintf(outf, " loc %d\n", play[i].loc);
287 fprintf(outf, " num_gojf %d\n", play[i].num_gojf);
288 fprintf(outf, " in_jail %d\n", play[i].in_jail);
411 if (play == NULL || cur_p == NULL || num_play < 2)
    [all...]
  /src/sys/dev/scsipi/
scsipi_cd.h 40 #define PAUSE 0x4b /* cdrom pause in 'play audio' mode */
51 #define PLAY_MSF 0x47 /* cdrom play Min,Sec,Frames mode */
65 #define PLAY 0x45 /* cdrom play 'play audio' mode */
cd.c 1250 /* PLAY command */
1650 cmd.opcode = PLAY;
1693 * Get scsi driver to send a "play msf" command
  /src/sys/dev/ic/
interwavereg.h 176 #define PLAY 0x0F
304 #define CPDFI 0x08 /* Index to Play Data Format Reg */
  /src/sys/arch/luna68k/dev/xplx/
xplx.asm 931 ; #### PCM play start
1053 ; PLAY STOP
1268 ; #### PAM play start

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