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    Searched refs:SIG_IGN (Results 1 - 25 of 154) sorted by relevancy

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  /src/games/sail/
pl_1.c 61 signal(SIGHUP, SIG_IGN);
62 signal(SIGINT, SIG_IGN);
63 signal(SIGQUIT, SIG_IGN);
64 signal(SIGALRM, SIG_IGN);
65 signal(SIGCHLD, SIG_IGN);
134 signal(SIGCHLD, SIG_IGN);
dr_main.c 67 signal(SIGINT, SIG_IGN);
68 signal(SIGQUIT, SIG_IGN);
69 signal(SIGTSTP, SIG_IGN);
  /src/lib/libc/gen/
sigignore.c 46 sa.sa_handler = SIG_IGN;
  /src/games/hack/
hack.ioctl.c 97 if (signal(SIGTSTP, SIG_IGN) == SIG_DFL) {
  /src/sbin/reboot/
reboot.c 187 (void)signal(SIGHUP, SIG_IGN);
188 (void)signal(SIGINT, SIG_IGN);
189 (void)signal(SIGQUIT, SIG_IGN);
190 (void)signal(SIGTERM, SIG_IGN);
191 (void)signal(SIGTSTP, SIG_IGN);
197 (void)signal(SIGPIPE, SIG_IGN);
  /src/distrib/utils/more/
signal.c 159 (void)signal(SIGWINCH, SIG_IGN);
162 (void)signal(SIGWIND, SIG_IGN);
204 (void)signal(SIGTTOU, SIG_IGN);
  /src/games/larn/
signal.c 43 signal(SIGQUIT, SIG_IGN);
44 signal(SIGINT, SIG_IGN);
104 signal(SIGKILL, SIG_IGN);
  /src/lib/libc/stdlib/
system.c 74 sa.sa_handler = SIG_IGN;
96 * overridden internally for system(3) to be SIG_IGN.
98 * - If the caller had SIGINT or SIGQUIT at SIG_IGN, then we
99 * inherit them as is -- caller had SIG_IGN, child will too.
103 * SIG_IGN in system(3) in the parent, by including them in
107 if (intsa.sa_handler != SIG_IGN)
109 if (quitsa.sa_handler != SIG_IGN)
  /src/usr.bin/tip/aculib/
dn11.c 78 (void)signal(SIGALRM, SIG_IGN);
79 (void)signal(SIGINT, SIG_IGN);
80 (void)signal(SIGQUIT, SIG_IGN);
v831.c 82 (void)signal(SIGALRM, SIG_IGN);
83 (void)signal(SIGINT, SIG_IGN);
84 (void)signal(SIGQUIT, SIG_IGN);
  /src/usr.bin/mail/
sig.c 114 if (sigarray[signo] == SIG_DFL || sigarray[signo] == SIG_IGN)
152 if (handler == SIG_DFL || handler == SIG_IGN) {
305 if (sigaction(SIGHUP, &sa, &osa) != -1 && osa.sa_handler == SIG_IGN)
306 (void)signal(SIGHUP, SIG_IGN);
308 if (sigaction(SIGINT, &sa, &osa) != -1 && osa.sa_handler == SIG_IGN)
309 (void)signal(SIGINT, SIG_IGN);
311 if (signal(SIGQUIT, SIG_DFL) == SIG_IGN)
312 (void)signal(SIGQUIT, SIG_IGN);
384 act.sa_handler = SIG_IGN;
  /src/usr.bin/tip/
acu.c 88 (void)signal(SIGINT, SIG_IGN);
89 (void)signal(SIGQUIT, SIG_IGN);
177 (void)signal(s, SIG_IGN);
  /src/usr.sbin/lpr/lpr/
lpr.c 135 if (signal(SIGHUP, SIG_IGN) != SIG_IGN)
137 if (signal(SIGINT, SIG_IGN) != SIG_IGN)
139 if (signal(SIGQUIT, SIG_IGN) != SIG_IGN)
141 if (signal(SIGTERM, SIG_IGN) != SIG_IGN)
574 signal(SIGHUP, SIG_IGN);
575 signal(SIGINT, SIG_IGN);
    [all...]
  /src/lib/libwrap/
shell_cmd.c 81 signal(SIGHUP, SIG_IGN);
  /src/usr.bin/error/
main.c 157 if (signal(SIGINT, onintr) == SIG_IGN)
158 signal(SIGINT, SIG_IGN);
159 if (signal(SIGTERM, onintr) == SIG_IGN)
160 signal(SIGTERM, SIG_IGN);
  /src/bin/ksh/
trap.c 44 Sigact_ign.sa_handler = SIG_IGN;
251 if (trapstr[0] == '\0') /* SIG_IGN */
300 setsig(p, (p->flags & TF_EXEC_IGN) ? SIG_IGN : SIG_DFL,
316 f = s[0] ? trapsig : SIG_IGN;
327 if (f == SIG_IGN)
333 * (normally trapsig, but could be j_sigchld() or SIG_IGN)
352 setsig(p, SIG_IGN, SS_RESTORE_CURR);
356 setsig(p, SIG_IGN, SS_RESTORE_CURR);
372 * action was SIG_IGN, depending on the value of flags and
391 p->flags |= sigact.sa_handler == SIG_IGN
    [all...]
  /src/sbin/fsck_msdos/
main.c 118 if (signal(SIGINT, SIG_IGN) != SIG_IGN)
  /src/bin/pax/
pax.c 464 (o_hand.sa_handler == SIG_IGN) &&
469 (o_hand.sa_handler == SIG_IGN) &&
474 (o_hand.sa_handler == SIG_IGN) &&
479 (o_hand.sa_handler == SIG_IGN) &&
485 (o_hand.sa_handler == SIG_IGN) &&
489 n_hand.sa_handler = SIG_IGN;
  /src/sbin/dump/
main.c 427 if (signal(SIGHUP, SIG_IGN) != SIG_IGN)
429 if (signal(SIGTRAP, SIG_IGN) != SIG_IGN)
431 if (signal(SIGFPE, SIG_IGN) != SIG_IGN)
433 if (signal(SIGBUS, SIG_IGN) != SIG_IGN)
436 if (signal(SIGSEGV, SIG_IGN) != SIG_IGN)
    [all...]
  /src/games/rogue/
machdep.c 175 signal(SIGQUIT, SIG_IGN);
176 signal(SIGINT, SIG_IGN);
177 signal(SIGHUP, SIG_IGN);
  /src/tests/kernel/kqueue/
t_sig.c 93 REQUIRE_LIBC(signal(SIGUSR1, SIG_IGN), SIG_ERR);
157 ATF_REQUIRE(signal(SIGUSR1, SIG_IGN) != SIG_ERR);
158 ATF_REQUIRE(signal(SIGUSR2, SIG_IGN) != SIG_ERR);
  /src/games/tetris/
screen.c 174 if ((tstp = signal(SIGTSTP, stopset)) == SIG_IGN)
175 (void) signal(SIGTSTP, SIG_IGN);
176 if ((ttou = signal(SIGTTOU, stopset)) == SIG_IGN)
177 (void) signal(SIGTTOU, SIG_IGN);
220 if (tstp != SIG_IGN)
222 if (ttou != SIG_IGN)
  /src/usr.bin/patch/
util.c 292 hupval = signal(SIGHUP, SIG_IGN);
293 if (hupval != SIG_IGN)
295 intval = signal(SIGINT, SIG_IGN);
296 if (intval != SIG_IGN)
309 signal(SIGHUP, SIG_IGN);
310 signal(SIGINT, SIG_IGN);
  /src/bin/rcp/
util.c 139 istat = signal(SIGINT, SIG_IGN);
140 qstat = signal(SIGQUIT, SIG_IGN);
  /src/games/mille/
mille.c 143 (void)signal(SIGINT, SIG_IGN);
156 (void)signal(SIGINT, SIG_IGN);

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