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  /src/games/trek/
ram.c 49 ** a star, or a starbase. If you run into a star, you are really
71 case STAR:
nova.c 47 ** A nova occurs. It is the result of having a star hit with
49 ** The star may not be affected. It may go nova. It may turn
64 if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0)
67 printf("Spock: Star at %d,%d failed to nova.\n", x, y);
74 printf("Spock: Star at %d,%d gone nova\n", x, y);
101 case STAR:
snova.c 50 ** the sector quadrants of the star which is blowing up.
57 ** within two sectors of the star, there is nothing that can
60 ** When a star has gone supernova, the quadrant becomes uninhab-
88 /* select a particular star */
92 if (Sect[ix][iy] == STAR ||
initquad.c 107 /* initialize star base */
131 Sect[rx][ry] = STAR;
torped.c 187 case STAR:
trek.h 60 int scanned; /* star chart entry (see below) */
91 #define STAR '*'
358 #define L_STAR 10 /* ran into a star */
  /src/lib/libcompat/regexp/
regexp.c 95 #define STAR 10 /* node Match this (simple) thing 0 or more times. */
117 * STAR,PLUS '?', and complex '*' and '+', are implemented as circular
119 * per match) are implemented with STAR and PLUS for speed
160 #define SIMPLE 02 /* Simple enough to be STAR/PLUS operand. */
438 reginsert(STAR, ret);
1049 case STAR:
1063 min = (OP(scan) == STAR) ? 0 : 1;
1277 case STAR:
1278 p = "STAR";
  /src/usr.bin/make/unit-tests/
varmod-select-words.mk 22 STAR= *
29 mod-squarebrackets-0-star-at \
56 mod-squarebrackets-0-star-at:
174 @echo 'LIST:[$${STAR}]="${LIST:[${STAR}]}"'
varmod-select-words.exp 120 LIST:[${STAR}]="one two three four five six"
  /src/usr.bin/config/
mkioconf.c 388 "#define STAR FSTATE_STAR\n"
433 if (i->i_unit == STAR) {
435 state = "STAR";
474 (i->i_unit != STAR || i->i_base->d_umax != 0))
pack.c 160 if (i->i_unit != STAR) {
main.c 575 * Squeeze things down and finish cross-checks (STAR checks must
1425 (unit == WILD || unit == i->i_unit || i->i_unit == STAR))
1480 if (devbase_has_instances(dev, STAR) &&
1539 if (i->i_unit == STAR)
1892 i->i_unit == STAR) &&
1924 i->i_unit == STAR))
sem.c 1591 unit = STAR;
1623 * 1. unit is not STAR. Consider 'at'
1628 * 2. unit is STAR and 'at' references
1633 * 3. unit is STAR and 'at' references
1638 if ((unit != STAR && /* Case */
1640 (unit == STAR &&
1751 if (unit == STAR)
2059 *aunit = STAR;
defs.h 345 #define STAR (-1) /* unit number for, e.g., "sd*" */
  /src/lib/libc/gen/
glob.c 120 #define STAR '*'
528 case STAR:
1041 case STAR:

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