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    Searched refs:STATIONARY (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
hit.c 101 if (!(monster->m_flags & STATIONARY)) {
365 if (!(fight_monster->m_flags & STATIONARY)) {
monster.c 98 {(HOLDS|STATIONARY),"5d5",73,'F',91,12,126,80,0,0, FILL},
347 if ((monster->m_flags & STATIONARY) &&
771 if (monster->m_flags & STATIONARY) {
rogue.h 380 #define STATIONARY 0100000000L /* damage will be 1,2,3,... */

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