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    Searched refs:UPWARD (Results 1 - 6 of 6) sorted by relevancy

  /src/games/rogue/
level.c 340 put_door(&rooms[room1], UPWARD, &row1, &col1);
342 dir = UPWARD;
346 put_door(&rooms[room2], UPWARD, &row2, &col2);
401 case UPWARD:
403 *row = ((dir == UPWARD) ? rm->top_row : rm->bottom_row);
564 DOWN : UPWARD;
619 DOWN : UPWARD;
650 dirs[0] = UPWARD;
669 case UPWARD:
hit.c 398 case UPWARD:
move.c 349 *d = UPWARD;
spec_hit.c 521 return(UPWARD);
rogue.h 397 #define UPWARD 0
room.c 501 d = UPWARD/2;

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