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Searched
refs:VWALL
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/hack/
def.rm.h
68
#define
VWALL
2
84
#define IS_WALL(typ) ((typ) <=
VWALL
)
hack.zap.c
314
room->typ ==
VWALL
) {
318
} else if (room->typ == HWALL || room->typ ==
VWALL
||
hack.apply.c
378
} else if (lev->typ == HWALL || lev->typ ==
VWALL
hack.mklev.c
415
(levl[x][y].typ != HWALL && levl[x][y].typ !=
VWALL
) ||
528
levl[x][y].typ =
VWALL
;
hack.pri.c
463
case
VWALL
:
Completed in 36 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025