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Searched
refs:WANDS
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/rogue/
save.c
143
rw_id(id_wands, fp,
WANDS
, 1);
146
r_write(fp, is_wood, (
WANDS
* sizeof(boolean)));
223
rw_id(id_wands, fp,
WANDS
, 0);
226
r_read(fp, is_wood, (
WANDS
* sizeof(boolean)));
object.c
137
struct id id_wands[
WANDS
] = {
597
obj->which_kind = get_rand(0, (
WANDS
- 1));
780
max =
WANDS
- 1;
inventory.c
59
boolean is_wood[
WANDS
];
684
for (i = 0; i <
WANDS
; i++) {
score.c
619
for (i = 0; i <
WANDS
; i++) {
rogue.h
136
#define
WANDS
11
Completed in 13 milliseconds
Indexes created Thu Nov 06 02:09:54 GMT 2025