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    Searched refs:WIZARD (Results 1 - 9 of 9) sorted by relevancy

  /src/games/hack/
config.h 87 #define WIZARD "bruno" /* the person allowed to use the -D option */
hack.main.c 209 #ifdef WIZARD
211 /* if(!strcmp(getlogin(), WIZARD)) */
212 wizard = TRUE;
257 #ifdef WIZARD
258 if (wizard)
259 (void) strcpy(plname, "wizard");
268 #ifdef WIZARD
269 if (!wizard) {
280 #ifdef WIZARD
495 * explicitly (-w implies wizard) or by askname
    [all...]
hack.mkshop.c 97 #ifdef WIZARD
99 if (wizard) {
125 #endif /* WIZARD */
138 #ifdef WIZARD
139 (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
140 #endif /* WIZARD */
168 #ifdef WIZARD
170 if (wizard) {
184 #endif /* WIZARD */
hack.u_init.c 86 "Cave-man", "Wizard"
99 #ifdef WIZARD
104 #endif /* WIZARD */
152 static struct trobj Wizard[] = {
286 Wizard[i].trquan += rn2(3) - 1;
289 ini_inv(Wizard);
323 #ifdef WIZARD
324 if (wizard)
326 #endif /* WIZARD */
386 #ifdef WIZARD
    [all...]
hack.bones.c 167 #ifdef WIZARD
168 if (!wizard) /* duvel!frans: don't remove bones while
170 #endif /* WiZARD */
hack.end.c 162 #ifdef WIZARD
163 if (wizard && *st1 == 'd') {
177 #endif /* WIZARD */
200 #ifdef WIZARD
201 if (!wizard)
202 #endif /* WIZARD */
294 #ifdef WIZARD
295 if (!wizard)
296 #endif /* WIZARD */
hack.pager.c 468 #ifdef WIZARD
469 if (wizard)
471 #endif /* WIZARD */
hack.trap.c 429 #ifdef WIZARD
430 !wizard &&
431 #endif /* WIZARD */
hack.mklev.c 210 #ifdef WIZARD
211 if (wizard && getenv("SHOPTYPE"))
214 #endif /* WIZARD */
351 #ifdef WIZARD
352 if (wizard)
354 #endif /* WIZARD */
484 #ifdef WIZARD
485 if (wizard && !secret)
487 #endif /* WIZARD */

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