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Searched
refs:add_strength
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
ring.c
63
short
add_strength
;
variable in typeref:typename:short
238
case
ADD_STRENGTH
:
270
add_strength
, regeneration, ring_exp, r_see_invisible,
286
add_strength
= 0;
312
case
ADD_STRENGTH
:
313
add_strength
+= ring->class;
message.c
288
(rogue.str_current +
add_strength
), rogue.str_max);
hit.c
275
strength = rogue.str_current +
add_strength
;
rogue.h
142
#define
ADD_STRENGTH
4
682
extern short
add_strength
;
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Indexes created Wed Oct 22 13:09:56 GMT 2025