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    Searched refs:block_h (Results 1 - 4 of 4) sorted by relevancy

  /src/sys/external/bsd/drm2/dist/drm/
drm_fourcc.c 249 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 },
252 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 },
255 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 },
258 .char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 },
261 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 },
264 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 },
267 .char_per_block = { 2, 4, 0 }, .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 },
271 .block_w = { 1, 1, 0 }, .block_h = { 1, 1, 0 }, .hsub = 2,
374 if (!info->block_h[plane])
376 return info->block_h[plane]
    [all...]
  /src/sys/external/bsd/drm2/dist/include/drm/
drm_fourcc.h 80 * triplet @char_per_block, @block_w, @block_h for better
91 * @block_w and @block_h this is used to properly describe tiles
121 * @block_h:
126 u8 block_h[4]; member in struct:drm_format_info
  /src/sys/arch/arm/rockchip/
rk_vop.c 317 uint32_t block_h, block_w, x, y, block_start_y, num_hblocks; local in function:rk_vop_plane_atomic_update
359 block_h = drm_format_info_block_height(sfb->base.format, 0);
363 block_start_y = (y / block_h) * block_h;
  /src/sys/external/bsd/drm2/dist/drm/i915/display/
intel_display.c 2626 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2629 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2632 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2635 .char_per_block = { 4, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2638 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2641 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2644 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2647 .char_per_block = { 2, 1 }, .block_w = { 1, 2 }, .block_h = { 1, 1 },
2650 .char_per_block = { 1, 2, 1, 1 }, .block_w = { 1, 1, 4, 4 }, .block_h = { 1, 1, 1, 1 },
2653 .char_per_block = { 2, 4, 1, 1 }, .block_w = { 1, 1, 2, 2 }, .block_h = { 1, 1, 1, 1 }
    [all...]

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